gameux: Return function result on error (PVS-Studio)

André Hentschel nerv at dawncrow.de
Thu Mar 19 16:11:38 CDT 2015


---
 dlls/gameux/gamestatistics.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/gameux/gamestatistics.c b/dlls/gameux/gamestatistics.c
index ff57b77..e6e33bb 100644
--- a/dlls/gameux/gamestatistics.c
+++ b/dlls/gameux/gamestatistics.c
@@ -627,6 +627,7 @@ static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats,
     TRACE("(%p, %s, %d, %p)\n", pStats, debugstr_w(sGameId), openType, pOpenResult);
 
     hr = GAMEUX_buildStatisticsFilePath(sGameId, pStats->sStatsFile);
+    if (FAILED(hr)) return hr;
 
     hr = GAMEUX_loadStatisticsFromFile(pStats);
     TRACE("ldstats finished, res: %#x\n", hr);
-- 
1.9.1





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