[PATCH 2/7] wined3d: Introduce wined3d_resource_unmap().

Józef Kucia jkucia at codeweavers.com
Mon Nov 2 10:12:26 CST 2015


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/buffer.c          | 13 +++++++++++++
 dlls/wined3d/resource.c        |  7 +++++++
 dlls/wined3d/surface.c         |  7 +++++++
 dlls/wined3d/texture.c         | 41 +++++++++++++++++++++++------------------
 dlls/wined3d/volume.c          |  7 +++++++
 dlls/wined3d/wined3d.spec      |  1 +
 dlls/wined3d/wined3d_private.h |  2 +-
 include/wine/wined3d.h         |  1 +
 8 files changed, 60 insertions(+), 19 deletions(-)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 1af11ac..ba4ed5d 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1149,12 +1149,25 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc
     return wined3d_buffer_map(buffer, offset, size, (BYTE **)&map_desc->data, flags);
 }
 
+static HRESULT buffer_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    if (sub_resource_idx)
+    {
+        WARN("Invalid sub_resource_idx %u.\n", sub_resource_idx);
+        return E_INVALIDARG;
+    }
+
+    wined3d_buffer_unmap(buffer_from_resource(resource));
+    return WINED3D_OK;
+}
+
 static const struct wined3d_resource_ops buffer_resource_ops =
 {
     buffer_resource_incref,
     buffer_resource_decref,
     buffer_unload,
     buffer_resource_sub_resource_map,
+    buffer_resource_sub_resource_unmap,
 };
 
 static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device *device,
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index 34d8509..d466764 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -304,6 +304,13 @@ HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned i
     return resource->resource_ops->resource_sub_resource_map(resource, sub_resource_idx, map_desc, box, flags);
 }
 
+HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
+
+    return resource->resource_ops->resource_sub_resource_unmap(resource, sub_resource_idx);
+}
+
 BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource)
 {
     void **p;
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index b0d99be..c3ab307 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1207,12 +1207,19 @@ static HRESULT surface_resource_sub_resource_map(struct wined3d_resource *resour
     return WINED3DERR_INVALIDCALL;
 }
 
+static HRESULT surface_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    ERR("Not supported on sub-resources.\n");
+    return WINED3DERR_INVALIDCALL;
+}
+
 static const struct wined3d_resource_ops surface_resource_ops =
 {
     surface_resource_incref,
     surface_resource_decref,
     surface_unload,
     surface_resource_sub_resource_map,
+    surface_resource_sub_resource_unmap,
 };
 
 static const struct wined3d_surface_ops surface_ops =
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 68354b1..4380e5f 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -919,11 +919,6 @@ static void texture2d_prepare_texture(struct wined3d_texture *texture, struct wi
     }
 }
 
-static HRESULT texture2d_sub_resource_unmap(struct wined3d_resource *sub_resource)
-{
-    return wined3d_surface_unmap(surface_from_resource(sub_resource));
-}
-
 static const struct wined3d_texture_ops texture2d_ops =
 {
     texture2d_sub_resource_load,
@@ -932,7 +927,6 @@ static const struct wined3d_texture_ops texture2d_ops =
     texture2d_sub_resource_invalidate_location,
     texture2d_sub_resource_validate_location,
     texture2d_sub_resource_upload_data,
-    texture2d_sub_resource_unmap,
     texture2d_prepare_texture,
 };
 
@@ -976,12 +970,23 @@ static HRESULT texture2d_resource_sub_resource_map(struct wined3d_resource *reso
     return wined3d_surface_map(surface_from_resource(sub_resource), map_desc, box, flags);
 }
 
+static HRESULT texture2d_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    struct wined3d_resource *sub_resource;
+
+    if (!(sub_resource = wined3d_texture_get_sub_resource(wined3d_texture_from_resource(resource), sub_resource_idx)))
+        return E_INVALIDARG;
+
+    return wined3d_surface_unmap(surface_from_resource(sub_resource));
+}
+
 static const struct wined3d_resource_ops texture2d_resource_ops =
 {
     texture_resource_incref,
     texture_resource_decref,
     wined3d_texture_unload,
     texture2d_resource_sub_resource_map,
+    texture2d_resource_sub_resource_unmap,
 };
 
 static HRESULT cubetexture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
@@ -1312,11 +1317,6 @@ static void texture3d_prepare_texture(struct wined3d_texture *texture, struct wi
     }
 }
 
-static HRESULT texture3d_sub_resource_unmap(struct wined3d_resource *sub_resource)
-{
-     return wined3d_volume_unmap(volume_from_resource(sub_resource));
-}
-
 static const struct wined3d_texture_ops texture3d_ops =
 {
     texture3d_sub_resource_load,
@@ -1325,7 +1325,6 @@ static const struct wined3d_texture_ops texture3d_ops =
     texture3d_sub_resource_invalidate_location,
     texture3d_sub_resource_validate_location,
     texture3d_sub_resource_upload_data,
-    texture3d_sub_resource_unmap,
     texture3d_prepare_texture,
 };
 
@@ -1340,12 +1339,23 @@ static HRESULT texture3d_resource_sub_resource_map(struct wined3d_resource *reso
     return wined3d_volume_map(volume_from_resource(sub_resource), map_desc, box, flags);
 }
 
+static HRESULT texture3d_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    struct wined3d_resource *sub_resource;
+
+    if (!(sub_resource = wined3d_texture_get_sub_resource(wined3d_texture_from_resource(resource), sub_resource_idx)))
+        return E_INVALIDARG;
+
+    return wined3d_volume_unmap(volume_from_resource(sub_resource));
+}
+
 static const struct wined3d_resource_ops texture3d_resource_ops =
 {
     texture_resource_incref,
     texture_resource_decref,
     wined3d_texture_unload,
     texture3d_resource_sub_resource_map,
+    texture3d_resource_sub_resource_unmap,
 };
 
 static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
@@ -1549,14 +1559,9 @@ HRESULT CDECL wined3d_texture_map(struct wined3d_texture *texture, unsigned int
 
 HRESULT CDECL wined3d_texture_unmap(struct wined3d_texture *texture, unsigned int sub_resource_idx)
 {
-    struct wined3d_resource *sub_resource;
-
     TRACE("texture %p, sub_resource_idx %u.\n", texture, sub_resource_idx);
 
-    if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
-        return WINED3DERR_INVALIDCALL;
-
-    return texture->texture_ops->texture_sub_resource_unmap(sub_resource);
+    return texture->resource.resource_ops->resource_sub_resource_unmap(&texture->resource, sub_resource_idx);
 }
 
 HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned int sub_resource_idx, HDC *dc)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index b0e3336..0231c23 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -707,12 +707,19 @@ static HRESULT volume_resource_sub_resource_map(struct wined3d_resource *resourc
     return WINED3DERR_INVALIDCALL;
 }
 
+static HRESULT volume_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+{
+    ERR("Not supported on sub-resources.\n");
+    return WINED3DERR_INVALIDCALL;
+}
+
 static const struct wined3d_resource_ops volume_resource_ops =
 {
     volume_resource_incref,
     volume_resource_decref,
     volume_unload,
     volume_resource_sub_resource_map,
+    volume_resource_sub_resource_unmap,
 };
 
 static HRESULT volume_init(struct wined3d_volume *volume, struct wined3d_texture *container,
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index a021471..7067e08 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -185,6 +185,7 @@
 @ cdecl wined3d_resource_map(ptr long ptr ptr long)
 @ cdecl wined3d_resource_set_parent(ptr ptr)
 @ cdecl wined3d_resource_set_priority(ptr long)
+@ cdecl wined3d_resource_unmap(ptr long)
 
 @ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
 @ cdecl wined3d_rendertarget_view_create_from_surface(ptr ptr ptr ptr)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 3cd6d4c..99b025c 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2158,6 +2158,7 @@ struct wined3d_resource_ops
     void (*resource_unload)(struct wined3d_resource *resource);
     HRESULT (*resource_sub_resource_map)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
             struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
+    HRESULT (*resource_sub_resource_unmap)(struct wined3d_resource *resource, unsigned int sub_resource_idx);
 };
 
 struct wined3d_resource
@@ -2237,7 +2238,6 @@ struct wined3d_texture_ops
     void (*texture_sub_resource_validate_location)(struct wined3d_resource *sub_resource, DWORD location);
     void (*texture_sub_resource_upload_data)(struct wined3d_resource *sub_resource,
             const struct wined3d_context *context, const struct wined3d_sub_resource_data *data);
-    HRESULT (*texture_sub_resource_unmap)(struct wined3d_resource *sub_resource);
     void (*texture_prepare_texture)(struct wined3d_texture *texture,
             struct wined3d_context *context, BOOL srgb);
 };
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index c6ddbe1..353f785 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2426,6 +2426,7 @@ HRESULT __cdecl wined3d_resource_map(struct wined3d_resource *resource, unsigned
         struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
 void __cdecl wined3d_resource_set_parent(struct wined3d_resource *resource, void *parent);
 DWORD __cdecl wined3d_resource_set_priority(struct wined3d_resource *resource, DWORD priority);
+HRESULT __cdecl wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx);
 
 HRESULT __cdecl wined3d_rendertarget_view_create(const struct wined3d_rendertarget_view_desc *desc,
         struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops,
-- 
2.4.10




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