[PATCH 1/5] d3d11: Add support for mapping 3D textures. (try 2)
Henri Verbeet
hverbeet at codeweavers.com
Thu Nov 5 06:48:37 CST 2015
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[PATCH 5/5] d3d11/tests: Port test_il_append_aligned() from d3d10core.
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[PATCH 1/4] d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 5/5] d3d11/tests: Port test_il_append_aligned() from d3d10core.
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[PATCH 1/4] d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
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