[PATCH 1/5] d3d11: Implement d3d11_immediate_context_IASetIndexBuffer().
Józef Kucia
jkucia at codeweavers.com
Thu Nov 12 19:23:38 CST 2015
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d11/device.c | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 5683621..d357c2a 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -341,8 +341,20 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IASetVertexBuffers(ID3D11D
static void STDMETHODCALLTYPE d3d11_immediate_context_IASetIndexBuffer(ID3D11DeviceContext *iface,
ID3D11Buffer *buffer, DXGI_FORMAT format, UINT offset)
{
- FIXME("iface %p, buffer %p, format %s, offset %u stub!\n",
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+ struct d3d_buffer *buffer_impl = unsafe_impl_from_ID3D11Buffer(buffer);
+
+ TRACE("iface %p, buffer %p, format %s, offset %u.\n",
iface, buffer, debug_dxgi_format(format), offset);
+
+ if (offset)
+ FIXME("offset %u not supported.\n", offset);
+
+ wined3d_mutex_lock();
+ wined3d_device_set_index_buffer(device->wined3d_device,
+ buffer_impl ? buffer_impl->wined3d_buffer : NULL,
+ wined3dformat_from_dxgi_format(format));
+ wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_immediate_context_DrawIndexedInstanced(ID3D11DeviceContext *iface,
--
2.4.10
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