[PATCH 03/11] wined3d: Enforce a stable texture units mapping.
Henri Verbeet
hverbeet at codeweavers.com
Fri Nov 13 07:18:10 CST 2015
Previous message:
[PATCH 03/11] wined3d: Enforce a stable texture units mapping.
Next message:
[PATCH 04/11] wined3d: Handle WINED3D_SHADE_PHONG the same as WINED3D_SHADE_GOURAUD.
Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
Previous message:
[PATCH 03/11] wined3d: Enforce a stable texture units mapping.
Next message:
[PATCH 04/11] wined3d: Handle WINED3D_SHADE_PHONG the same as WINED3D_SHADE_GOURAUD.
Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
More information about the wine-patches mailing list