wined3d: Fix specfile entry for wined3d_swapchain_get_back_buffer.

Sebastian Lackner sebastian at fds-team.de
Fri Nov 27 23:06:27 CST 2015


Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
---

The function has the prototype:
struct wined3d_texture * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
        UINT backbuffer_idx);

 dlls/wined3d/wined3d.spec |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index d70a0c4..7df80fb 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -243,7 +243,7 @@
 
 @ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr)
 @ cdecl wined3d_swapchain_decref(ptr)
-@ cdecl wined3d_swapchain_get_back_buffer(ptr long long)
+@ cdecl wined3d_swapchain_get_back_buffer(ptr long)
 @ cdecl wined3d_swapchain_get_device(ptr)
 @ cdecl wined3d_swapchain_get_display_mode(ptr ptr ptr)
 @ cdecl wined3d_swapchain_get_front_buffer_data(ptr ptr long)
-- 
2.6.2



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