[v3 01/10] wined3d: pass a wined3d_box to wined3d_surface_map

Riccardo Bortolato rikyz619 at gmail.com
Tue Oct 6 03:36:47 CDT 2015


Introduced a new surface_check_block_align function that accepts a wined3d_box, eventually the old _rect version will be completely replaced
---
 dlls/d3d8/surface.c    |  9 +++++++-
 dlls/d3d9/surface.c    | 13 ++++++++++-
 dlls/ddraw/surface.c   |  9 +++++++-
 dlls/wined3d/surface.c | 62 ++++++++++++++++++++++++++++----------------------
 include/wine/wined3d.h |  2 +-
 5 files changed, 64 insertions(+), 31 deletions(-)

diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index a76d0ce..e22244e 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -201,6 +201,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
         D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
 {
     struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
+    struct wined3d_box box;
     struct wined3d_map_desc map_desc;
     HRESULT hr;
 
@@ -225,9 +226,15 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
 
             return D3DERR_INVALIDCALL;
         }
+        box.left = rect->left;
+        box.top = rect->top;
+        box.right = rect->right;
+        box.bottom = rect->bottom;
+        box.front = 0;
+        box.back = 1;
     }
 
-    hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
+    hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect ? &box : NULL, flags);
     wined3d_mutex_unlock();
 
     if (SUCCEEDED(hr))
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index e5eb11f..7dc6e70 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -233,14 +233,25 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
         D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
 {
     struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
+    struct wined3d_box box;
     struct wined3d_map_desc map_desc;
     HRESULT hr;
 
     TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
             iface, locked_rect, wine_dbgstr_rect(rect), flags);
 
+    if (rect)
+    {
+        box.left = rect->left;
+        box.top = rect->top;
+        box.right = rect->right;
+        box.bottom = rect->bottom;
+        box.front = 0;
+        box.back = 1;
+    }
+
     wined3d_mutex_lock();
-    hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
+    hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect ? &box : NULL, flags);
     wined3d_mutex_unlock();
 
     if (SUCCEEDED(hr))
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 6b6ddb9..692f129 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -954,6 +954,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
 static HRESULT surface_lock(struct ddraw_surface *This,
         RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
 {
+    struct wined3d_box box;
     struct wined3d_map_desc map_desc;
     HRESULT hr = DD_OK;
 
@@ -985,12 +986,18 @@ static HRESULT surface_lock(struct ddraw_surface *This,
             wined3d_mutex_unlock();
             return DDERR_INVALIDPARAMS;
         }
+        box.left = Rect->left;
+        box.top = Rect->top;
+        box.right = Rect->right;
+        box.bottom = Rect->bottom;
+        box.front = 0;
+        box.back = 1;
     }
 
     if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
         hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE);
     if (SUCCEEDED(hr))
-        hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect, Flags);
+        hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect ? &box : NULL, Flags);
     if (FAILED(hr))
     {
         wined3d_mutex_unlock();
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index b5133b0..106d831 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1526,13 +1526,13 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w
     }
 }
 
-static BOOL surface_check_block_align(struct wined3d_surface *surface, const RECT *rect)
+static BOOL surface_check_block_align(struct wined3d_surface *surface, const struct wined3d_box *box)
 {
     UINT width_mask, height_mask;
 
-    if (!rect->left && !rect->top
-            && rect->right == surface->resource.width
-            && rect->bottom == surface->resource.height)
+    if (!box->left && !box->top
+            && box->right == surface->resource.width
+            && box->bottom == surface->resource.height)
         return TRUE;
 
     /* This assumes power of two block sizes, but NPOT block sizes would be
@@ -1540,13 +1540,20 @@ static BOOL surface_check_block_align(struct wined3d_surface *surface, const REC
     width_mask = surface->resource.format->block_width - 1;
     height_mask = surface->resource.format->block_height - 1;
 
-    if (!(rect->left & width_mask) && !(rect->top & height_mask)
-            && !(rect->right & width_mask) && !(rect->bottom & height_mask))
+    if (!(box->left & width_mask) && !(box->top & height_mask)
+            && !(box->right & width_mask) && !(box->bottom & height_mask))
         return TRUE;
 
     return FALSE;
 }
 
+static BOOL surface_check_block_align_rect(struct wined3d_surface *surface, const RECT *rect)
+{
+    struct wined3d_box box = {rect->left, rect->top, rect->right, rect->bottom, 0, 1};
+
+    return surface_check_block_align(surface, &box);
+}
+
 HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point,
         struct wined3d_surface *src_surface, const RECT *src_rect)
 {
@@ -1617,14 +1624,14 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
         return WINED3DERR_INVALIDCALL;
     }
 
-    if ((src_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align(src_surface, src_rect))
+    if ((src_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align_rect(src_surface, src_rect))
     {
         WARN("Source rectangle not block-aligned.\n");
         return WINED3DERR_INVALIDCALL;
     }
 
     SetRect(&dst_rect, dst_point->x, dst_point->y, dst_point->x + update_w, dst_point->y + update_h);
-    if ((dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align(dst_surface, &dst_rect))
+    if ((dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align_rect(dst_surface, &dst_rect))
     {
         WARN("Destination rectangle not block-aligned.\n");
         return WINED3DERR_INVALIDCALL;
@@ -2457,7 +2464,7 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
 }
 
 HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
-        struct wined3d_map_desc *map_desc, const RECT *rect, DWORD flags)
+        struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
 {
     const struct wined3d_format *format = surface->resource.format;
     unsigned int fmt_flags = surface->container->resource.format_flags;
@@ -2466,8 +2473,8 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
     const struct wined3d_gl_info *gl_info;
     BYTE *base_memory;
 
-    TRACE("surface %p, map_desc %p, rect %s, flags %#x.\n",
-            surface, map_desc, wine_dbgstr_rect(rect), flags);
+    TRACE("surface %p, map_desc %p, box %p, flags %#x.\n",
+            surface, map_desc, box, flags);
 
     if (surface->resource.map_count)
     {
@@ -2475,11 +2482,11 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
         return WINED3DERR_INVALIDCALL;
     }
 
-    if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && rect
-            && !surface_check_block_align(surface, rect))
+    if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && box
+            && !surface_check_block_align(surface, box))
     {
-        WARN("Map rect %s is misaligned for %ux%u blocks.\n",
-                wine_dbgstr_rect(rect), format->block_width, format->block_height);
+        WARN("Map rect %p is misaligned for %ux%u blocks.\n",
+                box, format->block_width, format->block_height);
 
         if (surface->resource.pool == WINED3D_POOL_DEFAULT)
             return WINED3DERR_INVALIDCALL;
@@ -2560,7 +2567,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
         map_desc->row_pitch = wined3d_surface_get_pitch(surface);
     map_desc->slice_pitch = 0;
 
-    if (!rect)
+    if (!box)
     {
         map_desc->data = base_memory;
         surface->lockedRect.left = 0;
@@ -2575,19 +2582,19 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
             /* Compressed textures are block based, so calculate the offset of
              * the block that contains the top-left pixel of the locked rectangle. */
             map_desc->data = base_memory
-                    + ((rect->top / format->block_height) * map_desc->row_pitch)
-                    + ((rect->left / format->block_width) * format->block_byte_count);
+                    + ((box->top / format->block_height) * map_desc->row_pitch)
+                    + ((box->left / format->block_width) * format->block_byte_count);
         }
         else
         {
             map_desc->data = base_memory
-                    + (map_desc->row_pitch * rect->top)
-                    + (rect->left * format->byte_count);
+                    + (map_desc->row_pitch * box->top)
+                    + (box->left * format->byte_count);
         }
-        surface->lockedRect.left = rect->left;
-        surface->lockedRect.top = rect->top;
-        surface->lockedRect.right = rect->right;
-        surface->lockedRect.bottom = rect->bottom;
+        surface->lockedRect.left = box->left;
+        surface->lockedRect.top = box->top;
+        surface->lockedRect.right = box->right;
+        surface->lockedRect.bottom = box->bottom;
     }
 
     TRACE("Locked rect %s.\n", wine_dbgstr_rect(&surface->lockedRect));
@@ -4443,6 +4450,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
         struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
         const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
 {
+    const struct wined3d_box dst_box = {dst_rect->left, dst_rect->top, dst_rect->right, dst_rect->bottom, 0, 1};
     int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
     const struct wined3d_format *src_format, *dst_format;
     unsigned int src_fmt_flags, dst_fmt_flags;
@@ -4493,7 +4501,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
             src_fmt_flags = dst_fmt_flags;
         }
 
-        wined3d_surface_map(dst_surface, &dst_map, dst_rect, 0);
+        wined3d_surface_map(dst_surface, &dst_map, &dst_box, 0);
     }
 
     bpp = dst_surface->resource.format->byte_count;
@@ -4532,14 +4540,14 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
             goto release;
         }
 
-        if (!surface_check_block_align(src_surface, src_rect))
+        if (!surface_check_block_align_rect(src_surface, src_rect))
         {
             WARN("Source rectangle not block-aligned.\n");
             hr = WINED3DERR_INVALIDCALL;
             goto release;
         }
 
-        if (!surface_check_block_align(dst_surface, dst_rect))
+        if (!surface_check_block_align_rect(dst_surface, dst_rect))
         {
             WARN("Destination rectangle not block-aligned.\n");
             hr = WINED3DERR_INVALIDCALL;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index ac1e59e..1fa8e52 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2488,7 +2488,7 @@ HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
 ULONG __cdecl wined3d_surface_incref(struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_is_lost(const struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
-        struct wined3d_map_desc *map_desc, const RECT *rect, DWORD flags);
+        struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
 void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
 HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
-- 
1.9.1




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