[PATCH 3/5] d3d11: Rename d3d10_null_wined3d_parent_ops to d3d_null_wined3d_parent_ops.

Józef Kucia jkucia at codeweavers.com
Thu Oct 8 20:19:12 CDT 2015


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/d3d11_private.h |  2 +-
 dlls/d3d11/device.c        | 10 +++++-----
 dlls/d3d11/view.c          |  6 +++---
 3 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index 64568ce..2725a7c 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -54,7 +54,7 @@ struct d3d_shader_info
     struct wined3d_shader_signature *output_signature;
 };
 
-extern const struct wined3d_parent_ops d3d10_null_wined3d_parent_ops DECLSPEC_HIDDEN;
+extern const struct wined3d_parent_ops d3d_null_wined3d_parent_ops DECLSPEC_HIDDEN;
 
 /* TRACE helper functions */
 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 8a3a2e8..0e06eeb 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -25,11 +25,11 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
 
-static void STDMETHODCALLTYPE d3d10_null_wined3d_object_destroyed(void *parent) {}
+static void STDMETHODCALLTYPE d3d_null_wined3d_object_destroyed(void *parent) {}
 
-const struct wined3d_parent_ops d3d10_null_wined3d_parent_ops =
+const struct wined3d_parent_ops d3d_null_wined3d_parent_ops =
 {
-    d3d10_null_wined3d_object_destroyed,
+    d3d_null_wined3d_object_destroyed,
 };
 
 /* ID3D11Device methods */
@@ -3018,7 +3018,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
             device_parent, container_parent, surface, parent, parent_ops);
 
     *parent = NULL;
-    *parent_ops = &d3d10_null_wined3d_parent_ops;
+    *parent_ops = &d3d_null_wined3d_parent_ops;
 
     return S_OK;
 }
@@ -3031,7 +3031,7 @@ static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *
             device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
 
     *parent = NULL;
-    *parent_ops = &d3d10_null_wined3d_parent_ops;
+    *parent_ops = &d3d_null_wined3d_parent_ops;
 
     return S_OK;
 }
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c
index 4b39cc8..ce33749 100644
--- a/dlls/d3d11/view.c
+++ b/dlls/d3d11/view.c
@@ -718,7 +718,7 @@ static HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, st
 
     wined3d_depth_stencil_view_desc_from_d3d11(&wined3d_desc, &view->desc);
     if (FAILED(hr = wined3d_rendertarget_view_create(&wined3d_desc, wined3d_resource,
-            view, &d3d10_null_wined3d_parent_ops, &view->wined3d_view)))
+            view, &d3d_null_wined3d_parent_ops, &view->wined3d_view)))
     {
         wined3d_mutex_unlock();
         WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr);
@@ -1130,7 +1130,7 @@ static HRESULT d3d_rendertarget_view_init(struct d3d_rendertarget_view *view, st
 
     wined3d_rendertarget_view_desc_from_d3d11(&wined3d_desc, &view->desc);
     if (FAILED(hr = wined3d_rendertarget_view_create(&wined3d_desc, wined3d_resource,
-            view, &d3d10_null_wined3d_parent_ops, &view->wined3d_view)))
+            view, &d3d_null_wined3d_parent_ops, &view->wined3d_view)))
     {
         wined3d_mutex_unlock();
         WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr);
@@ -1477,7 +1477,7 @@ static HRESULT d3d_shader_resource_view_init(struct d3d_shader_resource_view *vi
     }
 
     if (FAILED(hr = wined3d_shader_resource_view_create(wined3d_resource,
-            view, &d3d10_null_wined3d_parent_ops, &view->wined3d_view)))
+            view, &d3d_null_wined3d_parent_ops, &view->wined3d_view)))
     {
         WARN("Failed to create wined3d shader resource view, hr %#x.\n", hr);
         return hr;
-- 
2.4.9




More information about the wine-patches mailing list