[PATCH v4] Remove whitespaces and tabs

Andrey Gusev andrey.goosev at gmail.com
Sun Oct 18 04:44:57 CDT 2015


Supersedes 115416
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From 53d882f2fa46e25588626192b2b0ac944bbf1d8e Mon Sep 17 00:00:00 2001
Message-Id: <53d882f2fa46e25588626192b2b0ac944bbf1d8e.1445161332.git.andrey.goosev at gmail.com>
From: Andrey Gusev <andrey.goosev at gmail.com>
Date: Sun, 18 Oct 2015 12:41:51 +0300
Subject: [PATCH v4] Remove whitespaces and tabs

Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
 configure                |  2 +-
 configure.ac             |  2 +-
 dlls/advapi32/eventlog.c |  2 +-
 dlls/wined3d/context.c   |  8 ++++----
 include/d3d10.idl        | 18 +++++++++---------
 include/d3dx10core.idl   |  1 -
 include/ddstream.idl     |  1 -
 include/dxgi.idl         |  2 +-
 8 files changed, 17 insertions(+), 19 deletions(-)

diff --git a/configure b/configure
index 900c9a6..ee3711b 100755
--- a/configure
+++ b/configure
@@ -19634,6 +19634,6 @@ done
 IFS="$ac_save_IFS"
 
 $as_echo "
-$as_me: Finished.  Do '${ac_make}' to compile Wine.
+$as_me: Finished. Do '${ac_make}' to compile Wine.
 " >&6
 
diff --git a/configure.ac b/configure.ac
index de8cde5..4049313 100644
--- a/configure.ac
+++ b/configure.ac
@@ -3785,7 +3785,7 @@ fi
 WINE_PRINT_MESSAGES
 
 AS_ECHO("
-$as_me: Finished.  Do '${ac_make}' to compile Wine.
+$as_me: Finished. Do '${ac_make}' to compile Wine.
 ") >&AS_MESSAGE_FD
 
 dnl Local Variables:
diff --git a/dlls/advapi32/eventlog.c b/dlls/advapi32/eventlog.c
index 7839fc4..f630ef1 100644
--- a/dlls/advapi32/eventlog.c
+++ b/dlls/advapi32/eventlog.c
@@ -778,7 +778,7 @@ ULONG WINAPI RegisterTraceGuidsW( WMIDPREQUEST RequestAddress,
         ULONG i;
         for (i = 0; i < GuidCount; i++)
         {
-            FIXME("  register trace class %s\n", debugstr_guid(TraceGuidReg[i].Guid));
+            FIXME("register trace class %s\n", debugstr_guid(TraceGuidReg[i].Guid));
             TraceGuidReg[i].RegHandle = (HANDLE)0xdeadbeef;
         }
     }
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index eee0274..48120cc 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -276,9 +276,9 @@ void context_check_fbo_status(const struct wined3d_context *context, GLenum targ
             return;
         }
 
-        FIXME("\tColor Location %s (%#x).\n", wined3d_debug_location(context->current_fbo->color_location),
+        FIXME("Color Location %s (%#x).\n", wined3d_debug_location(context->current_fbo->color_location),
                 context->current_fbo->color_location);
-        FIXME("\tDepth Stencil Location %s (%#x).\n", wined3d_debug_location(context->current_fbo->ds_location),
+        FIXME("Depth Stencil Location %s (%#x).\n", wined3d_debug_location(context->current_fbo->ds_location),
                 context->current_fbo->ds_location);
 
         /* Dump the FBO attachments */
@@ -287,7 +287,7 @@ void context_check_fbo_status(const struct wined3d_context *context, GLenum targ
             attachment = context->current_fbo->render_targets[i];
             if (attachment)
             {
-                FIXME("\tColor attachment %d: (%p) %s %ux%u %u samples.\n",
+                FIXME("Color attachment %d: (%p) %s %ux%u %u samples.\n",
                         i, attachment, debug_d3dformat(attachment->resource.format->id),
                         attachment->pow2Width, attachment->pow2Height, attachment->resource.multisample_type);
             }
@@ -295,7 +295,7 @@ void context_check_fbo_status(const struct wined3d_context *context, GLenum targ
         attachment = context->current_fbo->depth_stencil;
         if (attachment)
         {
-            FIXME("\tDepth attachment: (%p) %s %ux%u %u samples.\n",
+            FIXME("Depth attachment: (%p) %s %ux%u %u samples.\n",
                     attachment, debug_d3dformat(attachment->resource.format->id),
                     attachment->pow2Width, attachment->pow2Height, attachment->resource.multisample_type);
         }
diff --git a/include/d3d10.idl b/include/d3d10.idl
index 4b058ac..e9b419c 100644
--- a/include/d3d10.idl
+++ b/include/d3d10.idl
@@ -1097,7 +1097,7 @@ interface ID3D10RenderTargetView : ID3D10View
     local,
     uuid(9b7e4c07-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10ShaderResourceView  : ID3D10View
+interface ID3D10ShaderResourceView : ID3D10View
 {
         void GetDesc(
             [out] D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc);
@@ -1132,7 +1132,7 @@ interface ID3D10DepthStencilState : ID3D10DeviceChild
     local,
     uuid(6316be88-54cd-4040-ab44-20461bc81f68)
 ]
-interface ID3D10GeometryShader  : ID3D10DeviceChild
+interface ID3D10GeometryShader : ID3D10DeviceChild
 {
 }
 
@@ -1141,7 +1141,7 @@ interface ID3D10GeometryShader  : ID3D10DeviceChild
     local,
     uuid(9b7e4c0b-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10InputLayout  : ID3D10DeviceChild
+interface ID3D10InputLayout : ID3D10DeviceChild
 {
 }
 
@@ -1150,7 +1150,7 @@ interface ID3D10InputLayout  : ID3D10DeviceChild
     local,
     uuid(4968b601-9d00-4cde-8346-8e7f675819b6)
 ]
-interface ID3D10PixelShader  : ID3D10DeviceChild
+interface ID3D10PixelShader : ID3D10DeviceChild
 {
 }
 
@@ -1159,7 +1159,7 @@ interface ID3D10PixelShader  : ID3D10DeviceChild
     local,
     uuid(a2a07292-89af-4345-be2e-c53d9fbb6e9f)
 ]
-interface ID3D10RasterizerState  : ID3D10DeviceChild
+interface ID3D10RasterizerState : ID3D10DeviceChild
 {
     void GetDesc(
             [out] D3D10_RASTERIZER_DESC *pDesc);
@@ -1170,7 +1170,7 @@ interface ID3D10RasterizerState  : ID3D10DeviceChild
     local,
     uuid(9b7e4c0c-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10SamplerState  : ID3D10DeviceChild
+interface ID3D10SamplerState : ID3D10DeviceChild
 {
     void GetDesc(
             [out] D3D10_SAMPLER_DESC *pDesc);
@@ -1181,7 +1181,7 @@ interface ID3D10SamplerState  : ID3D10DeviceChild
     local,
     uuid(9b7e4c0a-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10VertexShader  : ID3D10DeviceChild
+interface ID3D10VertexShader : ID3D10DeviceChild
 {
 }
 
@@ -1190,7 +1190,7 @@ interface ID3D10VertexShader  : ID3D10DeviceChild
     local,
     uuid(9b7e4c0d-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10Asynchronous  : ID3D10DeviceChild
+interface ID3D10Asynchronous : ID3D10DeviceChild
 {
     void Begin();
     void End();
@@ -1206,7 +1206,7 @@ interface ID3D10Asynchronous  : ID3D10DeviceChild
     local,
     uuid(9b7e4c11-342c-4106-a19f-4f2704f689f0)
 ]
-interface ID3D10Counter  : ID3D10Asynchronous
+interface ID3D10Counter : ID3D10Asynchronous
 {
     void GetDesc(
             [out] D3D10_COUNTER_DESC *pDesc);
diff --git a/include/d3dx10core.idl b/include/d3dx10core.idl
index f0d8ff6..11fe5f0 100644
--- a/include/d3dx10core.idl
+++ b/include/d3dx10core.idl
@@ -45,7 +45,6 @@ interface ID3DX10DataProcessor
     HRESULT Destroy();
 };
 
-
 [
     object,
     local,
diff --git a/include/ddstream.idl b/include/ddstream.idl
index e2ad466..129f9d9 100644
--- a/include/ddstream.idl
+++ b/include/ddstream.idl
@@ -69,7 +69,6 @@ interface IDirectDrawMediaStream : IMediaStream
 		[out] STREAM_TIME *pFrameTime);
 }
 
-
 [
 object,
 local,
diff --git a/include/dxgi.idl b/include/dxgi.idl
index dd16309..c41879f 100644
--- a/include/dxgi.idl
+++ b/include/dxgi.idl
@@ -464,7 +464,7 @@ interface IDXGIDevice1 : IDXGIDevice
     uuid(770aae78-f26f-4dba-a829-253c83d1b387),
     local,
     pointer_default(unique)
- ]
+]
 interface IDXGIFactory1 : IDXGIFactory
 {
     HRESULT EnumAdapters1([in] UINT Adapter, [out] IDXGIAdapter1 **ppAdapter);
-- 
2.4.3



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