[PATCH 07/10] d3d9: replace wined3d_surface_blt with wined3d_texture_blt in d3d9_device_StretchRect

Riccardo Bortolato rikyz619 at gmail.com
Mon Oct 19 12:07:35 CDT 2015


Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
---
 dlls/d3d9/device.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index c47dfc1..1432e47 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1351,7 +1351,8 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
         }
     }
 
-    hr = wined3d_surface_blt(dst->wined3d_surface, dst_rect, src->wined3d_surface, src_rect, 0, NULL, filter);
+    hr = wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, dst_rect,
+            src->wined3d_texture, src->sub_resource_idx, src_rect, 0, NULL, filter);
     if (hr == WINEDDERR_INVALIDRECT)
         hr = D3DERR_INVALIDCALL;
 
-- 
1.9.1




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