[PATCH 07/10] d3d9: replace wined3d_surface_blt with wined3d_texture_blt in d3d9_device_StretchRect
Riccardo Bortolato
rikyz619 at gmail.com
Mon Oct 19 12:07:35 CDT 2015
Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
---
dlls/d3d9/device.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index c47dfc1..1432e47 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1351,7 +1351,8 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
}
}
- hr = wined3d_surface_blt(dst->wined3d_surface, dst_rect, src->wined3d_surface, src_rect, 0, NULL, filter);
+ hr = wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, dst_rect,
+ src->wined3d_texture, src->sub_resource_idx, src_rect, 0, NULL, filter);
if (hr == WINEDDERR_INVALIDRECT)
hr = D3DERR_INVALIDCALL;
--
1.9.1
More information about the wine-patches
mailing list