[v3 signed 5/6] d3d8: use wined3d_rendertarget_view_create_from_sub_resource in d3d8_surface_get_rendertarget_view

Riccardo Bortolato rikyz619 at gmail.com
Thu Oct 22 05:01:12 CDT 2015


---
 dlls/d3d8/surface.c | 15 ++-------------
 1 file changed, 2 insertions(+), 13 deletions(-)

diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 8153340..317b2a6 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -347,24 +347,13 @@ static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops =
 
 struct wined3d_rendertarget_view *d3d8_surface_get_rendertarget_view(struct d3d8_surface *surface)
 {
-    struct wined3d_resource *resource;
-    struct wined3d_resource_desc resource_desc;
-    struct wined3d_rendertarget_view_desc desc;
     HRESULT hr;
 
     if (surface->wined3d_rtv)
         return surface->wined3d_rtv;
 
-    resource = wined3d_texture_get_resource(surface->wined3d_texture);
-    wined3d_resource_get_desc(resource, &resource_desc);
-
-    desc.format_id = resource_desc.format;
-    desc.u.texture.level_idx = surface->sub_resource_idx;
-    desc.u.texture.layer_idx = 0;
-    desc.u.texture.layer_count = 1;
-
-    if (FAILED(hr = wined3d_rendertarget_view_create(&desc, resource,
-            surface, &d3d8_view_wined3d_parent_ops, &surface->wined3d_rtv)))
+    if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture,
+            surface->sub_resource_idx, surface, &d3d8_view_wined3d_parent_ops, &surface->wined3d_rtv)))
     {
         ERR("Failed to create rendertarget view, hr %#x.\n", hr);
         return NULL;
-- 
1.9.1




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