[PATCH 1/4] d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
Józef Kucia
jkucia at codeweavers.com
Thu Oct 22 19:38:14 CDT 2015
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d11/d3d11_private.h | 1 -
dlls/d3d11/device.c | 13 +++++++------
2 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index b8df609..b8d1340 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -370,7 +370,6 @@ struct d3d11_immediate_context
{
ID3D11DeviceContext ID3D11DeviceContext_iface;
LONG refcount;
- ID3D11Device *device;
};
/* ID3D11Device, ID3D10Device1 */
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index e031e24..5650e1d 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -67,13 +67,14 @@ static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_QueryInterface(ID3D11De
static ULONG STDMETHODCALLTYPE d3d11_immediate_context_AddRef(ID3D11DeviceContext *iface)
{
struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
ULONG refcount = InterlockedIncrement(&context->refcount);
TRACE("%p increasing refcount to %u.\n", context, refcount);
if (refcount == 1)
{
- ID3D11Device_AddRef(context->device);
+ ID3D11Device_AddRef(&device->ID3D11Device_iface);
}
return refcount;
@@ -82,13 +83,14 @@ static ULONG STDMETHODCALLTYPE d3d11_immediate_context_AddRef(ID3D11DeviceContex
static ULONG STDMETHODCALLTYPE d3d11_immediate_context_Release(ID3D11DeviceContext *iface)
{
struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
ULONG refcount = InterlockedDecrement(&context->refcount);
TRACE("%p decreasing refcount to %u.\n", context, refcount);
if (!refcount)
{
- ID3D11Device_Release(context->device);
+ ID3D11Device_Release(&device->ID3D11Device_iface);
}
return refcount;
@@ -96,11 +98,11 @@ static ULONG STDMETHODCALLTYPE d3d11_immediate_context_Release(ID3D11DeviceConte
static void STDMETHODCALLTYPE d3d11_immediate_context_GetDevice(ID3D11DeviceContext *iface, ID3D11Device **device)
{
- struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
+ struct d3d_device *device_object = device_from_immediate_ID3D11DeviceContext(iface);
TRACE("iface %p, device %p.\n", iface, device);
- *device = context->device;
+ *device = &device_object->ID3D11Device_iface;
ID3D11Device_AddRef(*device);
}
@@ -1057,8 +1059,7 @@ static HRESULT d3d11_immediate_context_init(struct d3d11_immediate_context *cont
context->ID3D11DeviceContext_iface.lpVtbl = &d3d11_immediate_context_vtbl;
context->refcount = 1;
- context->device = &device->ID3D11Device_iface;
- ID3D11Device_AddRef(context->device);
+ ID3D11Device_AddRef(&device->ID3D11Device_iface);
return S_OK;
}
--
2.4.10
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