[PATCH 1/6] d3d11: Implement d3d11_buffer_GetDesc().

Józef Kucia jkucia at codeweavers.com
Sun Sep 6 09:45:46 CDT 2015


---
 dlls/d3d11/buffer.c        | 14 +++++++++++---
 dlls/d3d11/d3d11_private.h |  4 ++--
 dlls/d3d11/device.c        | 10 +++++++++-
 dlls/d3d11/utils.c         |  7 -------
 4 files changed, 22 insertions(+), 13 deletions(-)

diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c
index d2e3156..02dfd9a 100644
--- a/dlls/d3d11/buffer.c
+++ b/dlls/d3d11/buffer.c
@@ -163,7 +163,11 @@ static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *ifa
 
 static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
 {
-    FIXME("iface %p, desc %p stub!\n", iface, desc);
+    struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
+
+    TRACE("iface %p, desc %p.\n", iface, desc);
+
+    *desc = buffer->desc;
 }
 
 static const struct ID3D11BufferVtbl d3d11_buffer_vtbl =
@@ -364,7 +368,7 @@ static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops =
 };
 
 HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
-        const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data)
+        const D3D11_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data)
 {
     struct wined3d_buffer_desc wined3d_desc;
     HRESULT hr;
@@ -374,13 +378,17 @@ HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
     buffer->refcount = 1;
     wined3d_mutex_lock();
     wined3d_private_store_init(&buffer->private_store);
+    buffer->desc = *desc;
 
     wined3d_desc.byte_width = desc->ByteWidth;
-    wined3d_desc.usage = wined3d_usage_from_d3d10core(0, desc->Usage);
+    wined3d_desc.usage = wined3d_usage_from_d3d11(0, desc->Usage);
     wined3d_desc.bind_flags = desc->BindFlags;
     wined3d_desc.cpu_access_flags = desc->CPUAccessFlags;
     wined3d_desc.misc_flags = desc->MiscFlags;
 
+    if (desc->StructureByteStride)
+        FIXME("Ignoring structure byte stride %u.\n", desc->StructureByteStride);
+
     if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc,
             (const struct wined3d_sub_resource_data *)data, buffer,
             &d3d10_buffer_wined3d_parent_ops, &buffer->wined3d_buffer)))
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index 2f56a5a..eaf89af 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -63,7 +63,6 @@ const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
 DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
 enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
 DWORD wined3d_usage_from_d3d11(UINT bind_flags, enum D3D11_USAGE usage) DECLSPEC_HIDDEN;
-DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) DECLSPEC_HIDDEN;
 struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) DECLSPEC_HIDDEN;
 DWORD wined3d_map_flags_from_d3d10_map_type(D3D10_MAP map_type) DECLSPEC_HIDDEN;
 
@@ -142,11 +141,12 @@ struct d3d_buffer
 
     struct wined3d_private_store private_store;
     struct wined3d_buffer *wined3d_buffer;
+    D3D11_BUFFER_DESC desc;
     ID3D11Device *device;
 };
 
 HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
-        const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN;
+        const D3D11_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN;
 struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN;
 
 /* ID3D10DepthStencilView */
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index dee3c57..6194815 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1986,16 +1986,24 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,
         const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data, ID3D10Buffer **buffer)
 {
     struct d3d_device *This = impl_from_ID3D10Device(iface);
+    D3D11_BUFFER_DESC d3d11_desc;
     struct d3d_buffer *object;
     HRESULT hr;
 
     TRACE("iface %p, desc %p, data %p, buffer %p.\n", iface, desc, data, buffer);
 
+    d3d11_desc.ByteWidth = desc->ByteWidth;
+    d3d11_desc.Usage = d3d11_usage_from_d3d10_usage(desc->Usage);
+    d3d11_desc.BindFlags = d3d11_bind_flags_from_d3d10_bind_flags(desc->BindFlags);
+    d3d11_desc.CPUAccessFlags = d3d11_cpu_access_flags_from_d3d10_cpu_access_flags(desc->CPUAccessFlags);
+    d3d11_desc.MiscFlags = d3d11_resource_misc_flags_from_d3d10_resource_misc_flags(desc->MiscFlags);
+    d3d11_desc.StructureByteStride = 0;
+
     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
     if (!object)
         return E_OUTOFMEMORY;
 
-    hr = d3d_buffer_init(object, This, desc, data);
+    hr = d3d_buffer_init(object, This, &d3d11_desc, data);
     if (FAILED(hr))
     {
         WARN("Failed to initialize buffer, hr %#x.\n", hr);
diff --git a/dlls/d3d11/utils.c b/dlls/d3d11/utils.c
index 8e89c32..3d1da1f 100644
--- a/dlls/d3d11/utils.c
+++ b/dlls/d3d11/utils.c
@@ -367,13 +367,6 @@ DWORD wined3d_usage_from_d3d11(UINT bind_flags, enum D3D11_USAGE usage)
     return wined3d_usage;
 }
 
-DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage)
-{
-    UINT d3d11_bind_flags = d3d11_bind_flags_from_d3d10_bind_flags(bind_flags);
-    enum D3D11_USAGE d3d11_usage = d3d11_usage_from_d3d10_usage(usage);
-    return wined3d_usage_from_d3d11(d3d11_bind_flags, d3d11_usage);
-}
-
 enum D3D11_USAGE d3d11_usage_from_d3d10_usage(enum D3D10_USAGE usage)
 {
     switch (usage)
-- 
2.4.6




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