[PATCH] x3daudio1_7: Stub X3DAudioCalculate
Andrew Eikum
aeikum at codeweavers.com
Tue Sep 8 14:02:13 CDT 2015
---
Should fix bug 39214
dlls/x3daudio1_7/main.c | 24 +++++++++-
dlls/x3daudio1_7/x3daudio1_7.spec | 2 +-
include/Makefile.in | 1 +
include/x3daudio.h | 97 +++++++++++++++++++++++++++++++++++++++
4 files changed, 122 insertions(+), 2 deletions(-)
create mode 100644 include/x3daudio.h
diff --git a/dlls/x3daudio1_7/main.c b/dlls/x3daudio1_7/main.c
index 2488e03..eece4fc 100644
--- a/dlls/x3daudio1_7/main.c
+++ b/dlls/x3daudio1_7/main.c
@@ -20,6 +20,7 @@
#include "windef.h"
#include "winbase.h"
+#include "x3daudio.h"
#include "wine/debug.h"
@@ -39,8 +40,29 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
return TRUE;
}
-HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound, void *handle)
+HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound,
+ X3DAUDIO_HANDLE handle)
{
FIXME("0x%x, %f, %p: Stub!\n", chanmask, speedofsound, handle);
return S_OK;
}
+
+void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
+ const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
+ UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
+{
+ static int once = 0;
+ if(!once){
+ FIXME("%p %p %p 0x%x %p: Stub!\n", handle, listener, emitter, flags, out);
+ ++once;
+ }
+
+ out->LPFDirectCoefficient = 0;
+ out->LPFReverbCoefficient = 0;
+ out->ReverbLevel = 0;
+ out->DopplerFactor = 1;
+ out->EmitterToListenerAngle = 0;
+ out->EmitterToListenerDistance = 0;
+ out->EmitterVelocityComponent = 0;
+ out->ListenerVelocityComponent = 0;
+}
diff --git a/dlls/x3daudio1_7/x3daudio1_7.spec b/dlls/x3daudio1_7/x3daudio1_7.spec
index 2b93838..7432b84 100644
--- a/dlls/x3daudio1_7/x3daudio1_7.spec
+++ b/dlls/x3daudio1_7/x3daudio1_7.spec
@@ -1,2 +1,2 @@
-@ stub X3DAudioCalculate
+@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr)
@ cdecl X3DAudioInitialize(long float ptr)
diff --git a/include/Makefile.in b/include/Makefile.in
index 1dc912b..f4d853e 100644
--- a/include/Makefile.in
+++ b/include/Makefile.in
@@ -663,6 +663,7 @@ SRCDIR_INCLUDES = \
wsipx.h \
wsnwlink.h \
wtsapi32.h \
+ x3daudio.h \
xcmc.h \
xinput.h \
xmldom.h \
diff --git a/include/x3daudio.h b/include/x3daudio.h
new file mode 100644
index 0000000..a503507
--- /dev/null
+++ b/include/x3daudio.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2015 Andrew Eikum for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef _X3DAUDIO_H
+#define _X3DAUDIO_H
+
+typedef struct X3DAUDIO_VECTOR {
+ float x, y, z;
+} X3DAUDIO_VECTOR;
+
+typedef struct X3DAUDIO_CONE {
+ float InnerAngle;
+ float OuterAngle;
+ float InnerVolume;
+ float OuterVolume;
+ float InnerLPF;
+ float OuterLPF;
+ float InnerReverb;
+ float OuterReverb;
+} X3DAUDIO_CONE;
+
+typedef struct X3DAUDIO_DISTANCE_CURVE_POINT {
+ float Distance;
+ float DSPSetting;
+} X3DAUDIO_DISTANCE_CURVE_POINT;
+
+typedef struct X3DAUDIO_DISTANCE_CURVE {
+ X3DAUDIO_DISTANCE_CURVE_POINT *pPoints;
+ UINT32 PointCount;
+} X3DAUDIO_DISTANCE_CURVE;
+
+typedef struct X3DAUDIO_LISTENER {
+ X3DAUDIO_VECTOR OrientFront;
+ X3DAUDIO_VECTOR OrientTop;
+ X3DAUDIO_VECTOR Position;
+ X3DAUDIO_VECTOR Velocity;
+ X3DAUDIO_CONE *pCone;
+} X3DAUDIO_LISTENER;
+
+typedef struct X3DAUDIO_EMITTER {
+ X3DAUDIO_CONE *pCone;
+ X3DAUDIO_VECTOR OrientFront;
+ X3DAUDIO_VECTOR OrientTop;
+ X3DAUDIO_VECTOR Position;
+ X3DAUDIO_VECTOR Velocity;
+ float InnerRadius;
+ float InnerRadiusAngle;
+ UINT32 ChannelCount;
+ float ChannelRadius;
+ float *pChannelAzimuths;
+ X3DAUDIO_DISTANCE_CURVE *pVolumeCurve;
+ X3DAUDIO_DISTANCE_CURVE *pLFECurve;
+ X3DAUDIO_DISTANCE_CURVE *pLPFDirectCurve;
+ X3DAUDIO_DISTANCE_CURVE *pLPFReverbCurve;
+ X3DAUDIO_DISTANCE_CURVE *pReverbCurve;
+ float CurveDistanceScalar;
+ float DopplerScalar;
+} X3DAUDIO_EMITTER;
+
+typedef struct X3DAUDIO_DSP_SETTINGS {
+ float *pMatrixCoefficients;
+ float *pDelayTimes;
+ UINT32 SrcChannelCount;
+ UINT32 DstChannelCount;
+ float LPFDirectCoefficient;
+ float LPFReverbCoefficient;
+ float ReverbLevel;
+ float DopplerFactor;
+ float EmitterToListenerAngle;
+ float EmitterToListenerDistance;
+ float EmitterVelocityComponent;
+ float ListenerVelocityComponent;
+} X3DAUDIO_DSP_SETTINGS;
+
+#define X3DAUDIO_HANDLE_BYTESIZE 20
+typedef BYTE X3DAUDIO_HANDLE[X3DAUDIO_HANDLE_BYTESIZE];
+
+HRESULT CDECL X3DAudioInitialize(UINT32, float, X3DAUDIO_HANDLE);
+void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE, const X3DAUDIO_LISTENER *,
+ const X3DAUDIO_EMITTER *, UINT32, X3DAUDIO_DSP_SETTINGS *);
+
+#endif
--
2.5.1
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