[PATCH 5/8] ddraw/tests: add test for surface preload
Riccardo Bortolato
rikyz619 at gmail.com
Wed Sep 9 12:02:23 CDT 2015
---
dlls/ddraw/tests/ddraw7.c | 205 ++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 205 insertions(+)
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index fc119f6..f4ca5b9 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -10157,6 +10157,210 @@ static void test_range_colorkey(void)
DestroyWindow(window);
}
+static void test_preload(void)
+{
+ IDirectDraw7 *ddraw;
+ IDirect3D7 *d3d = NULL;
+ IDirectDrawSurface7 *surface;
+ IDirect3DDevice7 *device;
+ HRESULT hr;
+ HWND window;
+ unsigned int i;
+ DDSURFACEDESC2 ddsd;
+ ULONG refcount;
+ DDPIXELFORMAT z_fmt;
+ BOOL hal_ok = FALSE;
+ const GUID *devtype = &IID_IDirect3DHALDevice;
+ D3DDEVICEDESC7 device_desc;
+ BOOL cubemap_supported;
+ static const struct
+ {
+ DWORD caps;
+ DWORD caps2;
+ const char *name;
+ }
+ tests[] =
+ {
+ {
+ DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
+ 0,
+ "videomemory offscreenplain"
+ },
+ {
+ DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
+ 0,
+ "systemmemory offscreenplain"
+ },
+ {
+ DDSCAPS_PRIMARYSURFACE,
+ 0,
+ "primary"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
+ 0,
+ "videomemory texture"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
+ DDSCAPS2_OPAQUE,
+ "opaque videomemory texture"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
+ 0,
+ "systemmemory texture"
+ },
+ {
+ DDSCAPS_TEXTURE,
+ DDSCAPS2_TEXTUREMANAGE,
+ "managed texture"
+ },
+ {
+ DDSCAPS_TEXTURE,
+ DDSCAPS2_D3DTEXTUREMANAGE,
+ "managed texture"
+ },
+ {
+ DDSCAPS_TEXTURE,
+ DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
+ "opaque managed texture"
+ },
+ {
+ DDSCAPS_TEXTURE,
+ DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_OPAQUE,
+ "opaque managed texture"
+ },
+ {
+ DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
+ 0,
+ "render target"
+ },
+ {
+ DDSCAPS_ZBUFFER,
+ 0,
+ "Z buffer"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
+ DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
+ "videomemory cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
+ DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
+ "opaque videomemory cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_SYSTEMMEMORY,
+ DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
+ "systemmemory cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
+ DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
+ "managed cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
+ DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
+ "managed cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
+ DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
+ "opaque managed cube"
+ },
+ {
+ DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
+ DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
+ "opaque managed cube"
+ },
+ };
+
+ window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+ ddraw = create_ddraw();
+ ok(!!ddraw, "Failed to create a ddraw object.\n");
+ hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ if (FAILED(IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d)))
+ {
+ skip("D3D interface is not available, skipping test.\n");
+ goto done;
+ }
+
+ hr = IDirect3D7_EnumDevices(d3d, enum_devtype_cb, &hal_ok);
+ ok(SUCCEEDED(hr), "Failed to enumerate devices, hr %#x.\n", hr);
+ if (hal_ok)
+ devtype = &IID_IDirect3DTnLHalDevice;
+
+ memset(&z_fmt, 0, sizeof(z_fmt));
+ hr = IDirect3D7_EnumZBufferFormats(d3d, devtype, enum_z_fmt, &z_fmt);
+ if (FAILED(hr) || !z_fmt.dwSize)
+ {
+ skip("No depth buffer formats available, skipping test.\n");
+ goto done;
+ }
+
+ memset(&ddsd, 0, sizeof(ddsd));
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ ddsd.dwWidth = 64;
+ ddsd.dwHeight = 64;
+ ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirect3D7_CreateDevice(d3d, devtype, surface, &device);
+ ok(SUCCEEDED(hr), "Failed to create device, hr %#x.\n", hr);
+ hr = IDirect3DDevice7_GetCaps(device, &device_desc);
+ ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
+ cubemap_supported = !!(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP);
+
+ IDirectDrawSurface7_Release(surface);
+
+ for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
+ {
+ if (!cubemap_supported && tests[i].caps2 & DDSCAPS2_CUBEMAP)
+ continue;
+
+ memset(&ddsd, 0, sizeof(ddsd));
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_CAPS;
+ if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
+ {
+ ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
+ ddsd.dwWidth = 64;
+ ddsd.dwHeight = 64;
+ }
+ if (tests[i].caps & DDSCAPS_ZBUFFER)
+ {
+ ddsd.dwFlags |= DDSD_PIXELFORMAT;
+ U4(ddsd).ddpfPixelFormat = z_fmt;
+ }
+ ddsd.ddsCaps.dwCaps = tests[i].caps;
+ ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
+
+ hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
+
+ IDirect3DDevice7_PreLoad(device, surface);
+
+ IDirectDrawSurface7_Release(surface);
+ }
+
+ IDirect3DDevice7_Release(device);
+
+done:
+ if (d3d)
+ IDirect3D7_Release(d3d);
+ refcount = IDirectDraw7_Release(ddraw);
+ ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
+ DestroyWindow(window);
+}
+
START_TEST(ddraw7)
{
HMODULE module = GetModuleHandleA("ddraw.dll");
@@ -10253,4 +10457,5 @@ START_TEST(ddraw7)
test_texcoordindex();
test_colorkey_precision();
test_range_colorkey();
+ test_preload();
}
--
1.9.1
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