[PATCH 01/12] wined3d: store wined3d_texture and sub_resource_idx in d3dX volumes

Riccardo Bortolato rikyz619 at gmail.com
Wed Sep 23 03:27:25 CDT 2015


also removed the wined3d_volume member from the d3dX_volume structs as it is now useless
---
 dlls/d3d11/device.c      |  8 ++++----
 dlls/d3d8/d3d8_private.h |  7 ++++---
 dlls/d3d8/device.c       | 10 +++++-----
 dlls/d3d8/volume.c       | 27 ++++++++++++++++++---------
 dlls/d3d9/d3d9_private.h |  7 ++++---
 dlls/d3d9/device.c       | 10 +++++-----
 dlls/d3d9/volume.c       | 27 ++++++++++++++++++---------
 dlls/ddraw/ddraw.c       |  6 +++---
 dlls/wined3d/volume.c    |  2 +-
 include/wine/wined3d.h   |  5 +++--
 10 files changed, 65 insertions(+), 44 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 65524d3..8e50918 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -2941,11 +2941,11 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
 }
 
 static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
-        void *container_parent, struct wined3d_volume *volume, void **parent,
-        const struct wined3d_parent_ops **parent_ops)
+        struct wined3d_texture* wined3d_texture, unsigned int sub_resource_idx,
+        void **parent, const struct wined3d_parent_ops **parent_ops)
 {
-    TRACE("device_parent %p, container_parent %p, volume %p, parent %p, parent_ops %p.\n",
-            device_parent, container_parent, volume, parent, parent_ops);
+    TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
+            device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
 
     *parent = NULL;
     *parent_ops = &d3d10_null_wined3d_parent_ops;
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 6283c8d..ab6a3d4 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -204,12 +204,13 @@ struct d3d8_volume
 {
     IDirect3DVolume8 IDirect3DVolume8_iface;
     struct d3d8_resource resource;
-    struct wined3d_volume *wined3d_volume;
+    struct wined3d_texture *wined3d_texture;
+    unsigned int sub_resource_idx;
     struct d3d8_texture *texture;
 };
 
-void volume_init(struct d3d8_volume *volume, struct d3d8_texture *texture,
-        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
+void volume_init(struct d3d8_volume *volume, struct wined3d_texture *wined3d_texture,
+        unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 
 struct d3d8_swapchain
 {
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index e899b34..0eebd8d 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -3017,18 +3017,18 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
 }
 
 static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
-        void *container_parent, struct wined3d_volume *volume, void **parent,
-        const struct wined3d_parent_ops **parent_ops)
+        struct wined3d_texture* wined3d_texture, unsigned int sub_resource_idx,
+        void **parent, const struct wined3d_parent_ops **parent_ops)
 {
     struct d3d8_volume *d3d_volume;
 
-    TRACE("device_parent %p, container_parent %p, volume %p, parent %p, parent_ops %p.\n",
-            device_parent, container_parent, volume, parent, parent_ops);
+    TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
+            device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
 
     if (!(d3d_volume = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_volume))))
         return E_OUTOFMEMORY;
 
-    volume_init(d3d_volume, container_parent, volume, parent_ops);
+    volume_init(d3d_volume, wined3d_texture, sub_resource_idx, parent_ops);
     *parent = d3d_volume;
     TRACE("Created volume %p.\n", d3d_volume);
 
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index d116b16..cba06bc 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -116,13 +116,13 @@ static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DES
 {
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_resource_desc wined3d_desc;
-    struct wined3d_resource *wined3d_resource;
+    struct wined3d_resource *sub_resource;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     wined3d_mutex_lock();
-    wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
-    wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_resource_get_desc(sub_resource, &wined3d_desc);
     wined3d_mutex_unlock();
 
     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
@@ -141,6 +141,8 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
         D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
 {
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
+    struct wined3d_resource *sub_resource;
+    struct wined3d_volume *wined3d_volume;
     struct wined3d_map_desc map_desc;
     HRESULT hr;
 
@@ -148,7 +150,9 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
             iface, locked_box, box, flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_volume = wined3d_volume_from_resource(sub_resource);
+    hr = wined3d_volume_map(wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
     wined3d_mutex_unlock();
 
     locked_box->RowPitch = map_desc.row_pitch;
@@ -161,12 +165,16 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
 static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
 {
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
+    struct wined3d_resource *sub_resource;
+    struct wined3d_volume *wined3d_volume;
     HRESULT hr;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_unmap(volume->wined3d_volume);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_volume = wined3d_volume_from_resource(sub_resource);
+    hr = wined3d_volume_unmap(wined3d_volume);
     wined3d_mutex_unlock();
 
     return hr;
@@ -201,14 +209,15 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
     volume_wined3d_object_destroyed,
 };
 
-void volume_init(struct d3d8_volume *volume, struct d3d8_texture *texture,
-        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops)
+void volume_init(struct d3d8_volume *volume, struct wined3d_texture *wined3d_texture,
+        unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
 {
     volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
     d3d8_resource_init(&volume->resource);
     volume->resource.refcount = 0;
-    volume->wined3d_volume = wined3d_volume;
-    volume->texture = texture;
+    volume->texture = wined3d_texture_get_parent(wined3d_texture);
+    volume->wined3d_texture = wined3d_texture;
+    volume->sub_resource_idx = sub_resource_idx;
 
     *parent_ops = &d3d8_volume_wined3d_parent_ops;
 }
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index d12805f..ea0d3e6 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -191,12 +191,13 @@ struct d3d9_volume
 {
     IDirect3DVolume9 IDirect3DVolume9_iface;
     struct d3d9_resource resource;
-    struct wined3d_volume *wined3d_volume;
+    struct wined3d_texture *wined3d_texture;
+    unsigned int sub_resource_idx;
     struct d3d9_texture *texture;
 };
 
-void volume_init(struct d3d9_volume *volume, struct d3d9_texture *texture,
-        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
+void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
+        unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 
 struct d3d9_swapchain
 {
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 3a0376d..608c341 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3553,18 +3553,18 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
 }
 
 static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
-        void *container_parent, struct wined3d_volume *volume, void **parent,
-        const struct wined3d_parent_ops **parent_ops)
+        struct wined3d_texture* wined3d_texture, unsigned int sub_resource_idx,
+        void **parent, const struct wined3d_parent_ops **parent_ops)
 {
     struct d3d9_volume *d3d_volume;
 
-    TRACE("device_parent %p, container_parent %p, volume %p, parent %p, parent_ops %p.\n",
-            device_parent, container_parent, volume, parent, parent_ops);
+    TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
+            device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
 
     if (!(d3d_volume = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_volume))))
         return E_OUTOFMEMORY;
 
-    volume_init(d3d_volume, container_parent, volume, parent_ops);
+    volume_init(d3d_volume, wined3d_texture, sub_resource_idx, parent_ops);
     *parent = d3d_volume;
     TRACE("Created volume %p.\n", d3d_volume);
 
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 4b22f20..4c258b9 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -117,13 +117,13 @@ static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DES
 {
     struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
     struct wined3d_resource_desc wined3d_desc;
-    struct wined3d_resource *wined3d_resource;
+    struct wined3d_resource *sub_resource;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     wined3d_mutex_lock();
-    wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
-    wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_resource_get_desc(sub_resource, &wined3d_desc);
     wined3d_mutex_unlock();
 
     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
@@ -141,6 +141,8 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
         D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
 {
     struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
+    struct wined3d_resource *sub_resource;
+    struct wined3d_volume *wined3d_volume;
     struct wined3d_map_desc map_desc;
     HRESULT hr;
 
@@ -148,7 +150,9 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
             iface, locked_box, box, flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_volume = wined3d_volume_from_resource(sub_resource);
+    hr = wined3d_volume_map(wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
     wined3d_mutex_unlock();
 
     locked_box->RowPitch = map_desc.row_pitch;
@@ -161,12 +165,16 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
 static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
 {
     struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
+    struct wined3d_resource *sub_resource;
+    struct wined3d_volume *wined3d_volume;
     HRESULT hr;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_unmap(volume->wined3d_volume);
+    sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx);
+    wined3d_volume = wined3d_volume_from_resource(sub_resource);
+    hr = wined3d_volume_unmap(wined3d_volume);
     wined3d_mutex_unlock();
 
     return hr;
@@ -201,14 +209,15 @@ static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
     volume_wined3d_object_destroyed,
 };
 
-void volume_init(struct d3d9_volume *volume, struct d3d9_texture *texture,
-        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops)
+void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
+        unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops)
 {
     volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl;
     d3d9_resource_init(&volume->resource);
     volume->resource.refcount = 0;
-    volume->wined3d_volume = wined3d_volume;
-    volume->texture = texture;
+    volume->texture = wined3d_texture_get_parent(wined3d_texture);
+    volume->wined3d_texture = wined3d_texture;
+    volume->sub_resource_idx = sub_resource_idx;
 
     *parent_ops = &d3d9_volume_wined3d_parent_ops;
 }
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index c94bfee..0aaccd8 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4746,11 +4746,11 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
 }
 
 static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
-        void *container_parent, struct wined3d_volume *volume,
+        struct wined3d_texture* wined3d_texture, unsigned int sub_resource_idx,
         void **parent, const struct wined3d_parent_ops **parent_ops)
 {
-    TRACE("device_parent %p, container_parent %p, volume %p, parent %p, parent_ops %p.\n",
-            device_parent, container_parent, volume, parent, parent_ops);
+    TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
+            device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
 
     *parent = NULL;
     *parent_ops = &ddraw_null_wined3d_parent_ops;
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index 2daa55e..934245d 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -796,7 +796,7 @@ HRESULT wined3d_volume_create(struct wined3d_texture *container, const struct wi
     }
 
     if (FAILED(hr = device_parent->ops->volume_created(device_parent,
-            wined3d_texture_get_parent(container), object, &parent, &parent_ops)))
+            container, level, &parent, &parent_ops)))
     {
         WARN("Failed to create volume parent, hr %#x.\n", hr);
         wined3d_volume_destroy(object);
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index ac1e59e..995f31f 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2032,8 +2032,9 @@ struct wined3d_device_parent_ops
     void (__cdecl *activate)(struct wined3d_device_parent *device_parent, BOOL activate);
     HRESULT (__cdecl *surface_created)(struct wined3d_device_parent *device_parent, void *container_parent,
             struct wined3d_surface *surface, void **parent, const struct wined3d_parent_ops **parent_ops);
-    HRESULT (__cdecl *volume_created)(struct wined3d_device_parent *device_parent, void *container_parent,
-            struct wined3d_volume *volume, void **parent, const struct wined3d_parent_ops **parent_ops);
+    HRESULT (__cdecl *volume_created)(struct wined3d_device_parent *device_parent,
+            struct wined3d_texture *texture, unsigned int sub_resource_idx,
+            void **parent, const struct wined3d_parent_ops **parent_ops);
     HRESULT (__cdecl *create_swapchain_texture)(struct wined3d_device_parent *device_parent, void *parent,
             const struct wined3d_resource_desc *desc, struct wined3d_texture **texture);
     HRESULT (__cdecl *create_swapchain)(struct wined3d_device_parent *device_parent,
-- 
1.9.1




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