ddraw: Spelling and plural fixes in comments.

Francois Gouget fgouget at free.fr
Wed Apr 20 01:56:24 CDT 2016


Signed-off-by: Francois Gouget <fgouget at free.fr>
---
 dlls/ddraw/ddraw.c | 20 ++++++++++----------
 1 file changed, 10 insertions(+), 10 deletions(-)

diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index c969e4d..60875d2 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -1604,7 +1604,7 @@ static HRESULT WINAPI ddraw1_Compact(IDirectDraw *iface)
  *
  * Returns information about the current display mode
  *
- * Exists in Version 1, 2, 4 and 7
+ * Exists in versions 1, 2, 4 and 7
  *
  * Params:
  *  DDSD: Address of a surface description structure to write the info to
@@ -1695,7 +1695,7 @@ static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *s
  *
  * Returns an array of supported FourCC codes.
  *
- * Exists in Version 1, 2, 4 and 7
+ * Exists in versions 1, 2, 4 and 7
  *
  * Params:
  *  NumCodes: Contains the number of Codes that Codes can carry. Returns the number
@@ -3617,7 +3617,7 @@ static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBA
  * Enumerates all supported Direct3DDevice interfaces. This is the
  * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
  *
- * Version 1, 2 and 3
+ * Versions 1, 2 and 3
  *
  * Params:
  *  callback: Application-provided routine to call for each enumerated device
@@ -3759,7 +3759,7 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
  * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
  * uses the IDirect3DDevice7 interface with D3D7 lights.
  *
- * Version 1, 2 and 3
+ * Versions 1, 2 and 3
  *
  * Params:
  *  light: Address to store the new interface pointer
@@ -3822,7 +3822,7 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
  * and older versions. The IDirect3DMaterial implementation wraps its
  * functionality to IDirect3DDevice7::SetMaterial and friends.
  *
- * Version 1, 2 and 3
+ * Versions 1, 2 and 3
  *
  * Params:
  *  material: Address to store the new interface's pointer to
@@ -3971,7 +3971,7 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
  * This method finds a device with the requested properties and returns a
  * device description
  *
- * Verion 1, 2 and 3
+ * Versions 1, 2 and 3
  * Params:
  *  fds: Describes the requested device characteristics
  *  fdr: Returns the device description
@@ -4053,7 +4053,7 @@ static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds
  *
  * Creates an IDirect3DDevice7 interface.
  *
- * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
+ * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
  * DirectDraw surfaces and are created with
  * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
  * create the device object and QueryInterfaces for IDirect3DDevice
@@ -4155,7 +4155,7 @@ static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
  * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
  * interface.
  *
- * Version 3 and 7
+ * Versions 3 and 7
  *
  * Params:
  *  desc: Requested Vertex buffer properties
@@ -4225,7 +4225,7 @@ static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFER
  *
  * Enumerates all supported Z buffer pixel formats
  *
- * Version 3 and 7
+ * Versions 3 and 7
  *
  * Params:
  *  device_iid:
@@ -4369,7 +4369,7 @@ static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device
  * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
  * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
  *
- * Version 3 and 7
+ * Versions 3 and 7
  *
  * Returns:
  *  D3D_OK, because it's a stub
-- 
2.8.0.rc3




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