[PATCH 3/3] d3d10core/tests: Modify existing test to cover case-insensitive input elements matching.
Józef Kucia
jkucia at codeweavers.com
Sun Aug 21 16:18:00 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10core/tests/device.c | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 43abcf7..625928c 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -6157,17 +6157,18 @@ static void test_il_append_aligned(void)
DWORD color;
HRESULT hr;
+ /* Semantic names are case-insensitive. */
static const D3D10_INPUT_ELEMENT_DESC layout_desc[] =
{
- {"COLOR", 2, DXGI_FORMAT_R32G32_FLOAT, 1, D3D10_APPEND_ALIGNED_ELEMENT,
+ {"CoLoR", 2, DXGI_FORMAT_R32G32_FLOAT, 1, D3D10_APPEND_ALIGNED_ELEMENT,
D3D10_INPUT_PER_INSTANCE_DATA, 2},
- {"COLOR", 3, DXGI_FORMAT_R32G32_FLOAT, 2, D3D10_APPEND_ALIGNED_ELEMENT,
+ {"ColoR", 3, DXGI_FORMAT_R32G32_FLOAT, 2, D3D10_APPEND_ALIGNED_ELEMENT,
D3D10_INPUT_PER_INSTANCE_DATA, 1},
{"POSITION", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, D3D10_APPEND_ALIGNED_ELEMENT,
D3D10_INPUT_PER_VERTEX_DATA, 0},
- {"COLOR", 0, DXGI_FORMAT_R32G32_FLOAT, 2, D3D10_APPEND_ALIGNED_ELEMENT,
+ {"ColoR", 0, DXGI_FORMAT_R32G32_FLOAT, 2, D3D10_APPEND_ALIGNED_ELEMENT,
D3D10_INPUT_PER_INSTANCE_DATA, 1},
- {"COLOR", 1, DXGI_FORMAT_R32G32_FLOAT, 1, D3D10_APPEND_ALIGNED_ELEMENT,
+ {"cOLOr", 1, DXGI_FORMAT_R32G32_FLOAT, 1, D3D10_APPEND_ALIGNED_ELEMENT,
D3D10_INPUT_PER_INSTANCE_DATA, 2},
};
static const DWORD vs_code[] =
--
2.7.3
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