[PATCH 3/3] d3d10core/tests: Modify existing test to cover case-insensitive input elements matching.

Józef Kucia jkucia at codeweavers.com
Sun Aug 21 16:18:00 CDT 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d10core/tests/device.c | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 43abcf7..625928c 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -6157,17 +6157,18 @@ static void test_il_append_aligned(void)
     DWORD color;
     HRESULT hr;
 
+    /* Semantic names are case-insensitive. */
     static const D3D10_INPUT_ELEMENT_DESC layout_desc[] =
     {
-        {"COLOR",    2, DXGI_FORMAT_R32G32_FLOAT,       1, D3D10_APPEND_ALIGNED_ELEMENT,
+        {"CoLoR",    2, DXGI_FORMAT_R32G32_FLOAT,       1, D3D10_APPEND_ALIGNED_ELEMENT,
                 D3D10_INPUT_PER_INSTANCE_DATA, 2},
-        {"COLOR",    3, DXGI_FORMAT_R32G32_FLOAT,       2, D3D10_APPEND_ALIGNED_ELEMENT,
+        {"ColoR",    3, DXGI_FORMAT_R32G32_FLOAT,       2, D3D10_APPEND_ALIGNED_ELEMENT,
                 D3D10_INPUT_PER_INSTANCE_DATA, 1},
         {"POSITION", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, D3D10_APPEND_ALIGNED_ELEMENT,
                 D3D10_INPUT_PER_VERTEX_DATA, 0},
-        {"COLOR",    0, DXGI_FORMAT_R32G32_FLOAT,       2, D3D10_APPEND_ALIGNED_ELEMENT,
+        {"ColoR",    0, DXGI_FORMAT_R32G32_FLOAT,       2, D3D10_APPEND_ALIGNED_ELEMENT,
                 D3D10_INPUT_PER_INSTANCE_DATA, 1},
-        {"COLOR",    1, DXGI_FORMAT_R32G32_FLOAT,       1, D3D10_APPEND_ALIGNED_ELEMENT,
+        {"cOLOr",    1, DXGI_FORMAT_R32G32_FLOAT,       1, D3D10_APPEND_ALIGNED_ELEMENT,
                 D3D10_INPUT_PER_INSTANCE_DATA, 2},
     };
     static const DWORD vs_code[] =
-- 
2.7.3




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