[PATCH 1/2] dxgi: Update swapchain fullscreen state when state change is successful.
Józef Kucia
jkucia at codeweavers.com
Sun Aug 28 15:30:53 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/dxgi/swapchain.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index 7b02b3e..a759885 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -229,17 +229,24 @@ static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH dxgi_swapchain_SetFullscreenS
}
}
- swapchain->fullscreen = fullscreen;
- if (swapchain->target)
- IDXGIOutput_Release(swapchain->target);
- swapchain->target = target;
-
wined3d_mutex_lock();
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
swapchain_desc.windowed = !fullscreen;
hr = wined3d_swapchain_set_fullscreen(swapchain->wined3d_swapchain, &swapchain_desc, NULL);
wined3d_mutex_unlock();
+ if (SUCCEEDED(hr))
+ {
+ swapchain->fullscreen = fullscreen;
+ if (swapchain->target)
+ IDXGIOutput_Release(swapchain->target);
+ swapchain->target = target;
+ }
+ else
+ {
+ IDXGIOutput_Release(target);
+ }
+
return hr;
}
--
2.7.3
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