[PATCH 11/18] wined3d: Recognize SM5 imm_atomic_exch opcode.

Józef Kucia jkucia at codeweavers.com
Mon Dec 5 05:04:34 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 4989752..3ceff11 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5303,6 +5303,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_AND                   */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 7daa67b..de23acb 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8966,6 +8966,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_AND                   */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ shader_glsl_imul,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 6dd5e6b..8105e26 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -144,6 +144,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ "imm_atomic_alloc",
     /* WINED3DSIH_IMM_ATOMIC_AND                   */ "imm_atomic_and",
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ "imm_atomic_consume",
+    /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ "imm_atomic_exch",
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ "imm_atomic_or",
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ "imm_atomic_xor",
     /* WINED3DSIH_IMUL                             */ "imul",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index ed0c8f1..9b85b46 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -260,6 +260,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_IMM_ATOMIC_AND                   = 0xb5,
     WINED3D_SM5_OP_IMM_ATOMIC_OR                    = 0xb6,
     WINED3D_SM5_OP_IMM_ATOMIC_XOR                   = 0xb7,
+    WINED3D_SM5_OP_IMM_ATOMIC_EXCH                  = 0xb8,
     WINED3D_SM5_OP_SYNC                             = 0xbe,
 };
 
@@ -911,6 +912,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_IMM_ATOMIC_AND,                   WINED3DSIH_IMM_ATOMIC_AND,                   "uU",   "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_OR,                    WINED3DSIH_IMM_ATOMIC_OR,                    "uU",   "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_XOR,                   WINED3DSIH_IMM_ATOMIC_XOR,                   "uU",   "iu"},
+    {WINED3D_SM5_OP_IMM_ATOMIC_EXCH,                  WINED3DSIH_IMM_ATOMIC_EXCH,                  "uU",   "iu"},
     {WINED3D_SM5_OP_SYNC,                             WINED3DSIH_SYNC,                             "",     "",
             shader_sm5_read_sync},
 };
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7bb3ce9..c67ea19 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -670,6 +670,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_IMM_ATOMIC_ALLOC,
     WINED3DSIH_IMM_ATOMIC_AND,
     WINED3DSIH_IMM_ATOMIC_CONSUME,
+    WINED3DSIH_IMM_ATOMIC_EXCH,
     WINED3DSIH_IMM_ATOMIC_OR,
     WINED3DSIH_IMM_ATOMIC_XOR,
     WINED3DSIH_IMUL,
-- 
2.7.3




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