[PATCH 14/18] wined3d: Recognize SM5 atomic_umax opcode.

Józef Kucia jkucia at codeweavers.com
Mon Dec 5 05:04:37 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 603fb12..098eb99 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5206,6 +5206,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ NULL,
     /* WINED3DSIH_ATOMIC_IADD                      */ NULL,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
+    /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_XOR                       */ NULL,
     /* WINED3DSIH_BEM                              */ pshader_hw_bem,
     /* WINED3DSIH_BFI                              */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index f1678f4..81a66a3 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8869,6 +8869,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ NULL,
     /* WINED3DSIH_ATOMIC_IADD                      */ shader_glsl_atomic,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
+    /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_XOR                       */ NULL,
     /* WINED3DSIH_BEM                              */ shader_glsl_bem,
     /* WINED3DSIH_BFI                              */ NULL,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 9844eee..6bb7c9a 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -47,6 +47,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ "atomic_cmp_store",
     /* WINED3DSIH_ATOMIC_IADD                      */ "atomic_iadd",
     /* WINED3DSIH_ATOMIC_OR                        */ "atomic_or",
+    /* WINED3DSIH_ATOMIC_UMAX                      */ "atomic_umax",
     /* WINED3DSIH_ATOMIC_XOR                       */ "atomic_xor",
     /* WINED3DSIH_BEM                              */ "bem",
     /* WINED3DSIH_BFI                              */ "bfi",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index c51d7a9..d4d3173 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -256,6 +256,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_ATOMIC_XOR                       = 0xab,
     WINED3D_SM5_OP_ATOMIC_CMP_STORE                 = 0xac,
     WINED3D_SM5_OP_ATOMIC_IADD                      = 0xad,
+    WINED3D_SM5_OP_ATOMIC_UMAX                      = 0xb0,
     WINED3D_SM5_OP_IMM_ATOMIC_ALLOC                 = 0xb2,
     WINED3D_SM5_OP_IMM_ATOMIC_CONSUME               = 0xb3,
     WINED3D_SM5_OP_IMM_ATOMIC_AND                   = 0xb5,
@@ -910,6 +911,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_ATOMIC_XOR,                       WINED3DSIH_ATOMIC_XOR,                       "U",    "iu"},
     {WINED3D_SM5_OP_ATOMIC_CMP_STORE,                 WINED3DSIH_ATOMIC_CMP_STORE,                 "U",    "iuu"},
     {WINED3D_SM5_OP_ATOMIC_IADD,                      WINED3DSIH_ATOMIC_IADD,                      "U",    "ii"},
+    {WINED3D_SM5_OP_ATOMIC_UMAX,                      WINED3DSIH_ATOMIC_UMAX,                      "U",    "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC,                 WINED3DSIH_IMM_ATOMIC_ALLOC,                 "u",    "U"},
     {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME,               WINED3DSIH_IMM_ATOMIC_CONSUME,               "u",    "U"},
     {WINED3D_SM5_OP_IMM_ATOMIC_AND,                   WINED3DSIH_IMM_ATOMIC_AND,                   "uU",   "iu"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7960ad3..2ca7447 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -573,6 +573,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_ATOMIC_CMP_STORE,
     WINED3DSIH_ATOMIC_IADD,
     WINED3DSIH_ATOMIC_OR,
+    WINED3DSIH_ATOMIC_UMAX,
     WINED3DSIH_ATOMIC_XOR,
     WINED3DSIH_BEM,
     WINED3DSIH_BFI,
-- 
2.7.3




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