[PATCH 2/5] ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_GetDC().
Henri Verbeet
hverbeet at codeweavers.com
Mon Feb 1 11:42:09 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/ddraw/surface.c | 2 +-
dlls/wined3d/surface.c | 2 +-
dlls/wined3d/wined3d.spec | 1 -
dlls/wined3d/wined3d_private.h | 1 +
include/wine/wined3d.h | 1 -
5 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index bc304ca..7b4f1ab 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -2123,7 +2123,7 @@ static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *hdc)
if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(surface, NULL, TRUE);
if (SUCCEEDED(hr))
- hr = wined3d_surface_getdc(surface->wined3d_surface, hdc);
+ hr = wined3d_texture_get_dc(surface->wined3d_texture, surface->sub_resource_idx, hdc);
if (SUCCEEDED(hr) && format_is_paletteindexed(&surface->surface_desc.u4.ddpfPixelFormat))
{
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 245cf27..6fad052 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2580,7 +2580,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
return WINED3D_OK;
}
-HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
+HRESULT wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
{
HRESULT hr;
struct wined3d_device *device = surface->resource.device;
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 65220c6..22f8f56 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -226,7 +226,6 @@
@ cdecl wined3d_surface_get_parent(ptr)
@ cdecl wined3d_surface_get_pitch(ptr)
@ cdecl wined3d_surface_get_resource(ptr)
-@ cdecl wined3d_surface_getdc(ptr ptr)
@ cdecl wined3d_surface_map(ptr ptr ptr long)
@ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 1b25704..81e808e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2507,6 +2507,7 @@ void surface_set_dirty(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
HRESULT surface_color_fill(struct wined3d_surface *s,
const RECT *rect, const struct wined3d_color *color) DECLSPEC_HIDDEN;
GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HIDDEN;
+HRESULT wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc) DECLSPEC_HIDDEN;
void surface_get_drawable_size(const struct wined3d_surface *surface, const struct wined3d_context *context,
unsigned int *width, unsigned int *height) DECLSPEC_HIDDEN;
void surface_invalidate_location(struct wined3d_surface *surface, DWORD location) DECLSPEC_HIDDEN;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 24e4063..e589037 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2476,7 +2476,6 @@ HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surfac
void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface);
DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
-HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
--
2.1.4
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