[PATCH 1/5] ddraw: Use wined3d_resource_map() in surface_lock().
Henri Verbeet
hverbeet at codeweavers.com
Tue Feb 2 12:23:29 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/ddraw/surface.c | 57 +++++++++++++++++++++---------------------
dlls/wined3d/surface.c | 4 +--
dlls/wined3d/wined3d.spec | 1 -
dlls/wined3d/wined3d_private.h | 2 ++
include/wine/wined3d.h | 2 --
5 files changed, 32 insertions(+), 34 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 6a07cd7..edb9485 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -941,17 +941,17 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
* For more details, see IWineD3DSurface::LockRect
*
*****************************************************************************/
-static HRESULT surface_lock(struct ddraw_surface *This,
- RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
+static HRESULT surface_lock(struct ddraw_surface *surface,
+ RECT *rect, DDSURFACEDESC2 *surface_desc, DWORD flags, HANDLE h)
{
struct wined3d_box box;
struct wined3d_map_desc map_desc;
HRESULT hr = DD_OK;
- TRACE("This %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
- This, wine_dbgstr_rect(Rect), DDSD, Flags, h);
+ TRACE("surface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
+ surface, wine_dbgstr_rect(rect), surface_desc, flags, h);
- /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
+ /* surface->surface_desc.dwWidth and dwHeight are changeable, thus lock */
wined3d_mutex_lock();
/* Should I check for the handle to be NULL?
@@ -961,33 +961,31 @@ static HRESULT surface_lock(struct ddraw_surface *This,
*/
/* Windows zeroes this if the rect is invalid */
- DDSD->lpSurface = 0;
+ surface_desc->lpSurface = NULL;
- if (Rect)
+ if (rect)
{
- if ((Rect->left < 0)
- || (Rect->top < 0)
- || (Rect->left > Rect->right)
- || (Rect->top > Rect->bottom)
- || (Rect->right > This->surface_desc.dwWidth)
- || (Rect->bottom > This->surface_desc.dwHeight))
+ if ((rect->left < 0) || (rect->top < 0)
+ || (rect->left > rect->right) || (rect->right > surface->surface_desc.dwWidth)
+ || (rect->top > rect->bottom) || (rect->bottom > surface->surface_desc.dwHeight))
{
WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
- box.left = Rect->left;
- box.top = Rect->top;
- box.right = Rect->right;
- box.bottom = Rect->bottom;
+ box.left = rect->left;
+ box.top = rect->top;
+ box.right = rect->right;
+ box.bottom = rect->bottom;
box.front = 0;
box.back = 1;
}
- if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
- hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE);
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ hr = ddraw_surface_update_frontbuffer(surface, rect, TRUE);
if (SUCCEEDED(hr))
- hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect ? &box : NULL, Flags);
+ hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture),
+ surface->sub_resource_idx, &map_desc, rect ? &box : NULL, flags);
if (FAILED(hr))
{
wined3d_mutex_unlock();
@@ -1004,22 +1002,23 @@ static HRESULT surface_lock(struct ddraw_surface *This,
}
}
- if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
- if (Flags & DDLOCK_READONLY)
- memset(&This->ddraw->primary_lock, 0, sizeof(This->ddraw->primary_lock));
- else if (Rect)
- This->ddraw->primary_lock = *Rect;
+ if (flags & DDLOCK_READONLY)
+ memset(&surface->ddraw->primary_lock, 0, sizeof(surface->ddraw->primary_lock));
+ else if (rect)
+ surface->ddraw->primary_lock = *rect;
else
- SetRect(&This->ddraw->primary_lock, 0, 0, This->surface_desc.dwWidth, This->surface_desc.dwHeight);
+ SetRect(&surface->ddraw->primary_lock, 0, 0, surface->surface_desc.dwWidth, surface->surface_desc.dwHeight);
}
/* Windows does not set DDSD_LPSURFACE on locked surfaces. */
- DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
- DDSD->lpSurface = map_desc.data;
+ DD_STRUCT_COPY_BYSIZE(surface_desc, &surface->surface_desc);
+ surface_desc->lpSurface = map_desc.data;
TRACE("locked surface returning description :\n");
- if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
+ if (TRACE_ON(ddraw))
+ DDRAW_dump_surface_desc(surface_desc);
wined3d_mutex_unlock();
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 2698d09..657ef12 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2434,8 +2434,8 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
return WINED3D_OK;
}
-HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
- struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
+HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_desc *map_desc,
+ const struct wined3d_box *box, DWORD flags)
{
const struct wined3d_format *format = surface->resource.format;
unsigned int fmt_flags = surface->container->resource.format_flags;
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 2698d17..6ff3151 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -226,7 +226,6 @@
@ cdecl wined3d_surface_get_parent(ptr)
@ cdecl wined3d_surface_get_pitch(ptr)
@ cdecl wined3d_surface_get_resource(ptr)
-@ cdecl wined3d_surface_map(ptr ptr ptr long)
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
@ cdecl wined3d_surface_unmap(ptr)
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index dd2dacd..94c7005 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2550,6 +2550,8 @@ void surface_load_fb_texture(struct wined3d_surface *surface, BOOL srgb,
struct wined3d_context *context) DECLSPEC_HIDDEN;
HRESULT surface_load_location(struct wined3d_surface *surface,
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
+HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_desc *map_desc,
+ const struct wined3d_box *box, DWORD flags) DECLSPEC_HIDDEN;
void surface_modify_ds_location(struct wined3d_surface *surface, DWORD location, UINT w, UINT h) DECLSPEC_HIDDEN;
void wined3d_surface_prepare(struct wined3d_surface *surface, struct wined3d_context *context,
DWORD location) DECLSPEC_HIDDEN;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 87f7532..04b022c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2479,8 +2479,6 @@ HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surfac
void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface);
DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
-HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
- struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, const RECT *src_rect,
--
2.1.4
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