[PATCH 3/6] wined3d: Implement SM4 sample_b instruction.
Józef Kucia
jkucia at codeweavers.com
Wed Feb 3 04:49:10 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/glsl_shader.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 00bd81e..e9ec4f1 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -4408,6 +4408,10 @@ static void shader_glsl_sample(const struct wined3d_shader_instruction *ins)
{
case WINED3DSIH_SAMPLE:
break;
+ case WINED3DSIH_SAMPLE_B:
+ shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param);
+ lod_param_str = lod_param.param_str;
+ break;
case WINED3DSIH_SAMPLE_LOD:
flags |= WINED3D_GLSL_SAMPLE_LOD;
shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param);
@@ -8104,7 +8108,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ROUND_Z */ shader_glsl_map2gl,
/* WINED3DSIH_RSQ */ shader_glsl_scalar_op,
/* WINED3DSIH_SAMPLE */ shader_glsl_sample,
- /* WINED3DSIH_SAMPLE_B */ NULL,
+ /* WINED3DSIH_SAMPLE_B */ shader_glsl_sample,
/* WINED3DSIH_SAMPLE_C */ NULL,
/* WINED3DSIH_SAMPLE_C_LZ */ NULL,
/* WINED3DSIH_SAMPLE_GRAD */ NULL,
--
2.4.10
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