[PATCH 5/5] wined3d: Make the "icb" field in struct wined3d_shader_instruction const.

Henri Verbeet hverbeet at codeweavers.com
Thu Feb 4 14:56:36 CST 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/shader_sm4.c      | 4 ++--
 dlls/wined3d/wined3d_private.h | 2 +-
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 2de7fc4..45bd9f0 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -917,9 +917,9 @@ static void shader_sm4_read_instruction(void *data, const DWORD **ptr, struct wi
             return;
         }
 
+        priv->icb.element_count = len;
+        memcpy(priv->icb.data, p, sizeof(*p) * icb_size);
         ins->declaration.icb = &priv->icb;
-        ins->declaration.icb->element_count = len;
-        memcpy(ins->declaration.icb->data, p, sizeof(*p) * icb_size);
     }
     else if (opcode == WINED3D_SM4_OP_DCL_RESOURCE)
     {
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8c939f8..ccd0c60 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -819,7 +819,7 @@ struct wined3d_shader_instruction
         struct wined3d_shader_dst_param dst;
         struct wined3d_shader_src_param src;
         UINT count;
-        struct wined3d_shader_immediate_constant_buffer *icb;
+        const struct wined3d_shader_immediate_constant_buffer *icb;
     } declaration;
 };
 
-- 
2.1.4




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