[PATCH] wined3d: Fix transposed lines.

Charles Davis cdavis5x at gmail.com
Mon Feb 8 03:28:41 CST 2016


Signed-off-by: Charles Davis <cdavis5x at gmail.com>
---
 dlls/wined3d/utils.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 923d70a..04431a8 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1131,9 +1131,9 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_RG,             NULL},
     {WINED3DFMT_R16_UNORM,              GL_R16,                           GL_R16,                                 0,
+            GL_RED,                     GL_UNSIGNED_SHORT,                0,
             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
             | WINED3DFMT_FLAG_RENDERTARGET,
-            GL_RED,                     GL_UNSIGNED_SHORT,                0,
             ARB_TEXTURE_RG,             NULL},
     /* Luminance */
     {WINED3DFMT_L8_UNORM,               GL_LUMINANCE8,                    GL_SLUMINANCE8_EXT,                     0,
-- 
2.7.0




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