[PATCH 1/5] wined3d: Use wined3d_texture_get_pitch() in wined3d_volume_map().
Henri Verbeet
hverbeet at codeweavers.com
Wed Feb 10 12:29:56 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/volume.c | 8 ++------
dlls/wined3d/wined3d_private.h | 1 -
2 files changed, 2 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index 16b6555..75585d8 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -40,11 +40,6 @@ BOOL volume_prepare_system_memory(struct wined3d_volume *volume)
return TRUE;
}
-void wined3d_volume_get_pitch(const struct wined3d_volume *volume, UINT *row_pitch, UINT *slice_pitch)
-{
- wined3d_texture_get_pitch(volume->container, volume->texture_level, row_pitch, slice_pitch);
-}
-
/* This call just uploads data, the caller is responsible for binding the
* correct texture. */
/* Context activation is done by the caller. */
@@ -588,7 +583,8 @@ HRESULT wined3d_volume_map(struct wined3d_volume *volume,
}
else
{
- wined3d_volume_get_pitch(volume, &map_desc->row_pitch, &map_desc->slice_pitch);
+ wined3d_texture_get_pitch(volume->container, volume->texture_level,
+ &map_desc->row_pitch, &map_desc->slice_pitch);
}
if (!box)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 470db1f..56ca786 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2444,7 +2444,6 @@ BOOL volume_prepare_system_memory(struct wined3d_volume *volume) DECLSPEC_HIDDEN
HRESULT wined3d_volume_create(struct wined3d_texture *container, const struct wined3d_resource_desc *desc,
unsigned int level, struct wined3d_volume **volume) DECLSPEC_HIDDEN;
void wined3d_volume_destroy(struct wined3d_volume *volume) DECLSPEC_HIDDEN;
-void wined3d_volume_get_pitch(const struct wined3d_volume *volume, UINT *row_pitch, UINT *slice_pitch) DECLSPEC_HIDDEN;
void wined3d_volume_load(struct wined3d_volume *volume, struct wined3d_context *context,
BOOL srgb_mode) DECLSPEC_HIDDEN;
void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD location) DECLSPEC_HIDDEN;
--
2.1.4
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