[1/2] wined3d: Fix transposed lines in WARN message.
Sebastian Lackner
sebastian at fds-team.de
Fri Feb 26 00:59:52 CST 2016
Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
---
dlls/wined3d/context.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index b7b8648..d0deff9 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -486,9 +486,9 @@ static struct fbo_entry *context_find_fbo_entry(struct wined3d_context *context,
!= render_targets[0]->resource.multisample_quality)
{
WARN("Color multisample type %u and quality %u, depth stencil has %u and %u, disabling ds buffer.\n",
- render_targets[0]->resource.multisample_quality,
render_targets[0]->resource.multisample_type,
- depth_stencil->resource.multisample_quality, depth_stencil->resource.multisample_type);
+ render_targets[0]->resource.multisample_quality,
+ depth_stencil->resource.multisample_type, depth_stencil->resource.multisample_quality);
depth_stencil = NULL;
}
else
--
2.7.1
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