d3dx9_36/tests: Use todo_wine_if() in tests.
Frédéric Delanoy
frederic.delanoy at gmail.com
Sat Feb 27 08:27:33 CST 2016
Signed-off-by: Frédéric Delanoy <frederic.delanoy at gmail.com>
---
dlls/d3dx9_36/tests/texture.c | 16 ++++------------
1 file changed, 4 insertions(+), 12 deletions(-)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c
index 095650f..87d13d2 100644
--- a/dlls/d3dx9_36/tests/texture.c
+++ b/dlls/d3dx9_36/tests/texture.c
@@ -1497,10 +1497,8 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
/* Check that D3DXCreateTextureFromFileInMemory accepts cube texture dds file (only first face texture is loaded) */
hr = D3DXCreateTextureFromFileInMemory(device, dds_cube_map, sizeof(dds_cube_map), &texture);
- if (has_2d_dxt5)
+ todo_wine_if (!has_2d_dxt5)
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x.\n", hr, D3D_OK);
- else
- todo_wine ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
type = IDirect3DTexture9_GetType(texture);
@@ -1525,10 +1523,8 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
/* Volume textures work too. */
hr = D3DXCreateTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), &texture);
- if (has_2d_dxt3)
+ todo_wine_if (!has_2d_dxt3)
ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x.\n", hr, D3D_OK);
- else
- todo_wine ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
type = IDirect3DTexture9_GetType(texture);
@@ -1754,10 +1750,8 @@ static void test_D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *devic
hr = D3DXCreateCubeTextureFromFileInMemoryEx(device, dds_cube_map, sizeof(dds_cube_map), D3DX_DEFAULT, D3DX_DEFAULT,
D3DUSAGE_DYNAMIC | D3DUSAGE_AUTOGENMIPMAP, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &cube_texture);
- if (has_cube_dxt5)
+ todo_wine_if (!has_cube_dxt5)
ok(hr == D3D_OK, "D3DXCreateCubeTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
- else
- todo_wine ok(hr == D3D_OK, "D3DXCreateCubeTextureFromFileInMemoryEx returned %#x, expected %#x.\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DCubeTexture9_Release(cube_texture);
}
@@ -1782,10 +1776,8 @@ static void test_D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9 *devic
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXCreateVolumeTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), &volume_texture);
- if (has_3d_dxt3)
+ todo_wine_if (!has_3d_dxt3)
ok(hr == D3D_OK, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
- else
- todo_wine ok(hr == D3D_OK, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr))
{
levelcount = IDirect3DVolumeTexture9_GetLevelCount(volume_texture);
--
2.7.2
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