[PATCH 6/7] ddraw: Use wined3d_texture_get_sub_resource_desc() in ddraw_surface_create().
Henri Verbeet
hverbeet at codeweavers.com
Mon Feb 29 04:38:26 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/ddraw/surface.c | 7 +++----
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 78d3b11..e9c9c65 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -5686,10 +5686,10 @@ static HRESULT CDECL ddraw_reset_enum_callback(struct wined3d_resource *resource
HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version)
{
- struct wined3d_resource_desc wined3d_desc, wined3d_mip_desc;
+ struct wined3d_sub_resource_desc wined3d_mip_desc;
struct ddraw_surface *root, *mip, **attach;
+ struct wined3d_resource_desc wined3d_desc;
struct wined3d_texture *wined3d_texture;
- struct wined3d_resource *resource;
struct wined3d_display_mode mode;
DDSURFACEDESC2 *desc, *mip_desc;
struct ddraw_texture *texture;
@@ -6145,8 +6145,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
if (j)
{
- resource = wined3d_texture_get_sub_resource(wined3d_texture, i * levels + j);
- wined3d_resource_get_desc(resource, &wined3d_mip_desc);
+ wined3d_texture_get_sub_resource_desc(wined3d_texture, i * levels + j, &wined3d_mip_desc);
mip_desc->dwWidth = wined3d_mip_desc.width;
mip_desc->dwHeight = wined3d_mip_desc.height;
--
2.1.4
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