[PATCH 4/7] wined3d: Recognize SM4 oDepth register.
Józef Kucia
jkucia at codeweavers.com
Mon Jan 18 14:16:45 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/shader_sm4.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index f102ed1..6972ea4 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -154,6 +154,7 @@ enum wined3d_sm4_register_type
WINED3D_SM4_RT_RESOURCE = 0x7,
WINED3D_SM4_RT_CONSTBUFFER = 0x8,
WINED3D_SM4_RT_PRIMID = 0xb,
+ WINED3D_SM4_RT_DEPTHOUT = 0xc,
WINED3D_SM4_RT_NULL = 0xd,
};
@@ -336,7 +337,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
/* UNKNOWN */ 0,
/* UNKNOWN */ 0,
/* WINED3D_SM4_RT_PRIMID */ WINED3DSPR_PRIMID,
- /* UNKNOWN */ 0,
+ /* WINED3D_SM4_RT_DEPTHOUT */ WINED3DSPR_DEPTHOUT,
/* WINED3D_SM4_RT_NULL */ WINED3DSPR_NULL,
};
--
2.4.10
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