[PATCH 5/7] wined3d: Implement SM4 imad instruction.
Józef Kucia
jkucia at codeweavers.com
Mon Jan 18 14:16:46 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/glsl_shader.c | 2 +-
dlls/wined3d/shader_sm4.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 51d2cce..07a8fc4 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -7983,7 +7983,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IFC */ shader_glsl_ifc,
/* WINED3DSIH_IGE */ shader_glsl_relop,
/* WINED3DSIH_ILT */ NULL,
- /* WINED3DSIH_IMAD */ NULL,
+ /* WINED3DSIH_IMAD */ shader_glsl_mad,
/* WINED3DSIH_IMAX */ shader_glsl_map2gl,
/* WINED3DSIH_IMIN */ shader_glsl_map2gl,
/* WINED3DSIH_IMUL */ shader_glsl_imul,
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 6972ea4..fb104fc 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -282,7 +282,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM4_OP_IEQ, WINED3DSIH_IEQ, "U", "II"},
{WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, "U", "II"},
{WINED3D_SM4_OP_ILT, WINED3DSIH_ILT, "U", "II"},
- {WINED3D_SM4_OP_IMAD, WINED3DSIH_IMAD, "I", "II"},
+ {WINED3D_SM4_OP_IMAD, WINED3DSIH_IMAD, "I", "III"},
{WINED3D_SM4_OP_IMAX, WINED3DSIH_IMAX, "I", "II"},
{WINED3D_SM4_OP_IMIN, WINED3DSIH_IMIN, "I", "II"},
{WINED3D_SM4_OP_IMUL, WINED3DSIH_IMUL, "II", "II"},
--
2.4.10
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