[PATCH v2 2/5] d3d11: Implement d3d11_immediate_context_CopySubresourceRegion().
Józef Kucia
jkucia at codeweavers.com
Wed Jan 20 15:08:20 CST 2016
From: Riccardo Bortolato <rikyz619 at gmail.com>
Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
resend
---
dlls/d3d11/device.c | 25 +++++++++++++++++++++++--
1 file changed, 23 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 38845ec..fb308d0 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -820,10 +820,31 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_CopySubresourceRegion(ID3D
ID3D11Resource *dst_resource, UINT dst_subresource_idx, UINT dst_x, UINT dst_y, UINT dst_z,
ID3D11Resource *src_resource, UINT src_subresource_idx, const D3D11_BOX *src_box)
{
- FIXME("iface %p, dst_resource %p, dst_subresource_idx %u, dst_x %u, dst_y %u, dst_z %u, "
- "src_resource %p, src_subresource_idx %u, src_box %p stub!\n",
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+ struct wined3d_resource *wined3d_dst_resource, *wined3d_src_resource;
+ struct wined3d_box wined3d_src_box;
+
+ TRACE("iface %p, dst_resource %p, dst_subresource_idx %u, dst_x %u, dst_y %u, dst_z %u, "
+ "src_resource %p, src_subresource_idx %u, src_box %p.\n",
iface, dst_resource, dst_subresource_idx, dst_x, dst_y, dst_z,
src_resource, src_subresource_idx, src_box);
+
+ if (src_box)
+ {
+ wined3d_src_box.left = src_box->left;
+ wined3d_src_box.top = src_box->top;
+ wined3d_src_box.front = src_box->front;
+ wined3d_src_box.right = src_box->right;
+ wined3d_src_box.bottom = src_box->bottom;
+ wined3d_src_box.back = src_box->back;
+ }
+
+ wined3d_dst_resource = wined3d_resource_from_d3d11_resource(dst_resource);
+ wined3d_src_resource = wined3d_resource_from_d3d11_resource(src_resource);
+ wined3d_mutex_lock();
+ wined3d_device_copy_sub_resource_region(device->wined3d_device, wined3d_dst_resource, dst_subresource_idx,
+ dst_x, dst_y, dst_z, wined3d_src_resource, src_subresource_idx, src_box ? &wined3d_src_box : NULL);
+ wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_immediate_context_CopyResource(ID3D11DeviceContext *iface,
--
2.4.10
More information about the wine-patches
mailing list