[PATCH 3/7] wined3d: Add support for WINED3DFMT_R8G8B8A8_UINT textures.

Józef Kucia jkucia at codeweavers.com
Thu Jan 21 18:11:36 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/utils.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index f06affd..1a1a137 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1087,6 +1087,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             | WINED3DFMT_FLAG_RENDERTARGET |  WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE
             | WINED3DFMT_FLAG_VTF,
             WINED3D_GL_EXT_NONE,        NULL},
+    {WINED3DFMT_R8G8B8A8_UINT,          GL_RGBA8UI_EXT,                   GL_RGBA8UI_EXT,                         0,
+            GL_RGBA_INTEGER_EXT,        GL_UNSIGNED_INT_8_8_8_8_REV,      0,
+            WINED3DFMT_FLAG_TEXTURE,
+            EXT_TEXTURE_INTEGER,        NULL},
     {WINED3DFMT_R8G8B8X8_UNORM,         GL_RGB8,                          GL_RGB8,                                0,
             GL_RGBA,                    GL_UNSIGNED_INT_8_8_8_8_REV,      0,
             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
-- 
2.4.10




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