[PATCH v2 2/8] wined3d: Limit the number of WINED3D_MULTISAMPLE_NON_MASKABLE quality levels reported.
Matteo Bruni
mbruni at codeweavers.com
Tue Jan 26 15:51:29 CST 2016
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Advertise a quality level for each power-of-two x such that
2 <= x <= MAX_SAMPLES.
For bug 12652.
v2: Also adjust surface_prepare_rb() accordingly.
dlls/wined3d/directx.c | 2 +-
dlls/wined3d/surface.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 5041249..d312118 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -4430,7 +4430,7 @@ HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3
if (quality_levels)
{
if (multisample_type == WINED3D_MULTISAMPLE_NON_MASKABLE)
- *quality_levels = gl_info->limits.samples;
+ *quality_levels = wined3d_log2i(gl_info->limits.samples);
else
*quality_levels = 1;
}
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index db33791..fcde8d8 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2863,7 +2863,7 @@ static void surface_prepare_rb(struct wined3d_surface *surface, const struct win
* AMD has a similar feature called Enhanced Quality Anti-Aliasing (EQAA),
* but it does not have an equivalent OpenGL extension. */
if (surface->resource.multisample_type == WINED3D_MULTISAMPLE_NON_MASKABLE)
- samples = surface->resource.multisample_quality;
+ samples = 1u << (surface->resource.multisample_quality + 1);
else
samples = surface->resource.multisample_type;
--
2.4.10
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