[PATCH 4/6] d3d9/tests: Test the creation of render targets with invalid multisample settings.
Matteo Bruni
mbruni at codeweavers.com
Wed Jan 27 17:15:46 CST 2016
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3d9/tests/device.c | 73 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 73 insertions(+)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 4711f56..b57766d 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -1084,6 +1084,78 @@ cleanup:
DestroyWindow(window);
}
+static void test_invalid_multisample(void)
+{
+ IDirect3DDevice9 *device;
+ IDirect3DSurface9 *rt;
+ DWORD quality_levels;
+ IDirect3D9 *d3d;
+ BOOL available;
+ ULONG refcount;
+ HWND window;
+ HRESULT hr;
+
+ window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, NULL, NULL, NULL, NULL);
+ ok(!!window, "Failed to create a window.\n");
+ d3d = Direct3DCreate9(D3D_SDK_VERSION);
+ ok(!!d3d, "Failed to create a D3D object.\n");
+
+ if (!(device = create_device(d3d, window, NULL)))
+ {
+ skip("Failed to create a 3D device, skipping test.\n");
+ goto cleanup;
+ }
+
+ available = SUCCEEDED(IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ D3DFMT_X8R8G8B8, TRUE, D3DMULTISAMPLE_NONMASKABLE, &quality_levels));
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
+ D3DFMT_X8R8G8B8, D3DMULTISAMPLE_NONMASKABLE, 0, FALSE, &rt, NULL);
+ if (available)
+ {
+ ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
+ IDirect3DSurface9_Release(rt);
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
+ D3DFMT_X8R8G8B8, D3DMULTISAMPLE_NONMASKABLE, quality_levels, FALSE, &rt, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ }
+ else
+ {
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ }
+
+ available = SUCCEEDED(IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ D3DFMT_X8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, &quality_levels));
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
+ D3DFMT_X8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &rt, NULL);
+ if (available)
+ {
+ ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
+ IDirect3DSurface9_Release(rt);
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
+ D3DFMT_X8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, quality_levels, FALSE, &rt, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ }
+ else
+ {
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ }
+
+ /* We assume D3DMULTISAMPLE_15_SAMPLES is never supported in practice. */
+ hr = IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ D3DFMT_X8R8G8B8, TRUE, D3DMULTISAMPLE_15_SAMPLES, NULL);
+ ok(hr == D3DERR_NOTAVAILABLE, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
+ D3DFMT_X8R8G8B8, D3DMULTISAMPLE_15_SAMPLES, 0, FALSE, &rt, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+
+ refcount = IDirect3DDevice9_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+cleanup:
+ IDirect3D9_Release(d3d);
+ DestroyWindow(window);
+}
+
static void test_swapchain(void)
{
IDirect3DSwapChain9 *swapchain0;
@@ -10714,6 +10786,7 @@ START_TEST(device)
test_refcount();
test_mipmap_levels();
test_checkdevicemultisampletype();
+ test_invalid_multisample();
test_cursor();
test_cursor_pos();
test_reset_fullscreen();
--
2.4.10
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