[PATCH 2/5] ddraw: Use wined3d_texture_blt() in ddraw_surface_update_frontbuffer().
Henri Verbeet
hverbeet at codeweavers.com
Fri Jan 29 11:48:54 CST 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/ddraw/ddraw.c | 2 +-
dlls/ddraw/ddraw_private.h | 2 +-
dlls/ddraw/surface.c | 4 ++--
dlls/wined3d/surface.c | 5 -----
dlls/wined3d/wined3d.spec | 1 -
include/wine/wined3d.h | 1 -
6 files changed, 4 insertions(+), 11 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index d7bf099..89ce07a 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4822,7 +4822,7 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic
return hr;
}
- ddraw->wined3d_frontbuffer = wined3d_surface_from_resource(wined3d_texture_get_sub_resource(*texture, 0));
+ ddraw->wined3d_frontbuffer = *texture;
return hr;
}
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 4fb1820..704d6db 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -92,7 +92,7 @@ struct ddraw
struct ddraw_surface *primary;
RECT primary_lock;
- struct wined3d_surface *wined3d_frontbuffer;
+ struct wined3d_texture *wined3d_frontbuffer;
struct wined3d_swapchain *wined3d_swapchain;
HWND swapchain_window;
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index ac1c140..3e57ad6 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -69,8 +69,8 @@ HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface, const RE
if (read)
return DD_OK;
- return wined3d_surface_blt(surface->ddraw->wined3d_frontbuffer, rect,
- surface->wined3d_surface, rect, 0, NULL, WINED3D_TEXF_POINT);
+ return wined3d_texture_blt(surface->ddraw->wined3d_frontbuffer, 0, rect,
+ surface->wined3d_texture, surface->sub_resource_idx, rect, 0, NULL, WINED3D_TEXF_POINT);
}
if (FAILED(hr = wined3d_surface_getdc(surface->wined3d_surface, &surface_dc)))
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 7b1cf28..86e5290 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2431,11 +2431,6 @@ do { \
return WINED3D_OK;
}
-struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_resource *resource)
-{
- return surface_from_resource(resource);
-}
-
HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
{
TRACE("surface %p.\n", surface);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index cd8174c..c8a172f 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -223,7 +223,6 @@
@ cdecl wined3d_stateblock_incref(ptr)
@ cdecl wined3d_surface_blt(ptr ptr ptr ptr long ptr long)
-@ cdecl wined3d_surface_from_resource(ptr)
@ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
@ cdecl wined3d_surface_get_parent(ptr)
@ cdecl wined3d_surface_get_pitch(ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index bd0a9c7..c502cc4 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2475,7 +2475,6 @@ ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
HRESULT __cdecl wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
const WINEDDBLTFX *blt_fx, enum wined3d_texture_filter_type filter);
-struct wined3d_surface * __cdecl wined3d_surface_from_resource(struct wined3d_resource *resource);
HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surface *surface, LONG *x, LONG *y);
void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface);
DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
--
2.1.4
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