[PATCH 6/6] wined3d: Allow to create WINED3DFMT_R{16, 32}_TYPELESS depth textures.
Józef Kucia
jkucia at codeweavers.com
Tue Jul 5 04:46:55 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10core/tests/device.c | 3 ++-
dlls/d3d11/tests/d3d11.c | 3 ++-
dlls/wined3d/utils.c | 8 ++++++++
3 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 5f4981f..7067ee6 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -1055,6 +1055,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R32_TYPELESS, 9, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R32_TYPELESS, 9, D3D10_BIND_SHADER_RESOURCE, D3D10_RESOURCE_MISC_TEXTURECUBE,
FALSE, TRUE},
+ {DXGI_FORMAT_R32_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D10_BIND_VERTEX_BUFFER, 0, FALSE, TRUE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D10_BIND_INDEX_BUFFER, 0, FALSE, TRUE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D10_BIND_CONSTANT_BUFFER, 0, FALSE, TRUE},
@@ -1065,7 +1066,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R8G8_UNORM, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8_SNORM, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R16_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
- {DXGI_FORMAT_R16_TYPELESS, 1, D3D10_BIND_DEPTH_STENCIL, 0, TRUE, TRUE},
+ {DXGI_FORMAT_R16_TYPELESS, 1, D3D10_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R8_TYPELESS, 1, D3D10_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D10_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D10_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 174031c..b3b67c4 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -1476,6 +1476,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R32_TYPELESS, 9, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R32_TYPELESS, 9, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_TEXTURECUBE,
TRUE, FALSE},
+ {DXGI_FORMAT_R32_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_VERTEX_BUFFER, 0, FALSE, TRUE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_INDEX_BUFFER, 0, FALSE, TRUE},
{DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_CONSTANT_BUFFER, 0, FALSE, TRUE},
@@ -1486,7 +1487,7 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R8G8_UNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8_SNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
- {DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, TRUE},
+ {DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
{DXGI_FORMAT_R8_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
{DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D11_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 01e56eb..394f8ea 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -234,6 +234,7 @@ static const struct wined3d_typed_format_info typed_formats[] =
{WINED3DFMT_R32_UINT, WINED3DFMT_R32_TYPELESS, "U"},
{WINED3DFMT_R32_SINT, WINED3DFMT_R32_TYPELESS, "I"},
{WINED3DFMT_R32_FLOAT, WINED3DFMT_R32_TYPELESS, "F"},
+ {WINED3DFMT_D32_FLOAT, WINED3DFMT_R32_TYPELESS, "D"},
{WINED3DFMT_R24_UNORM_X8_TYPELESS, WINED3DFMT_R24G8_TYPELESS, "DX"},
{WINED3DFMT_X24_TYPELESS_G8_UINT, WINED3DFMT_R24G8_TYPELESS, "XS"},
{WINED3DFMT_D24_UNORM_S8_UINT, WINED3DFMT_R24G8_TYPELESS, "DS"},
@@ -243,6 +244,7 @@ static const struct wined3d_typed_format_info typed_formats[] =
{WINED3DFMT_R16_UINT, WINED3DFMT_R16_TYPELESS, "U"},
{WINED3DFMT_R16_SINT, WINED3DFMT_R16_TYPELESS, "I"},
{WINED3DFMT_R16_FLOAT, WINED3DFMT_R16_TYPELESS, "F"},
+ {WINED3DFMT_D16_UNORM, WINED3DFMT_R16_TYPELESS, "D"},
{WINED3DFMT_R8_UNORM, WINED3DFMT_R8_TYPELESS, "u"},
{WINED3DFMT_BC1_UNORM_SRGB, WINED3DFMT_BC1_TYPELESS, ""},
{WINED3DFMT_BC1_UNORM, WINED3DFMT_BC1_TYPELESS, ""},
@@ -1676,6 +1678,12 @@ static BOOL init_format_base_info(struct wined3d_gl_info *gl_info)
flags |= WINED3DFMT_FLAG_INTEGER;
if (channel_type == WINED3D_CHANNEL_TYPE_FLOAT)
flags |= WINED3DFMT_FLAG_FLOAT;
+
+ if (channel_type == WINED3D_CHANNEL_TYPE_DEPTH && !format->depth_size)
+ {
+ format->depth_size = format->red_size;
+ format->red_size = format->red_offset = 0;
+ }
}
format_set_flag(format, flags);
--
2.7.3
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