d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
Michael Stefaniuc
mstefani at redhat.de
Tue Jul 12 03:05:13 CDT 2016
Signed-off-by: Michael Stefaniuc <mstefani at redhat.de>
---
Rest seems to be clean from LPJUNK style types for COM interfaces.
dlls/d3dcompiler_43/tests/asm.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dcompiler_43/tests/asm.c b/dlls/d3dcompiler_43/tests/asm.c
index 69dca59..6fd78c1 100644
--- a/dlls/d3dcompiler_43/tests/asm.c
+++ b/dlls/d3dcompiler_43/tests/asm.c
@@ -51,7 +51,7 @@ static void exec_tests(const char *name, struct shader_test tests[], unsigned in
DWORD *res;
unsigned int i, j;
BOOL diff;
- LPD3DBLOB shader, messages;
+ ID3DBlob *shader, *messages;
for(i = 0; i < count; i++) {
/* D3DAssemble sets messages to 0 if there aren't error messages */
@@ -1406,7 +1406,7 @@ static void failure_test(void) {
};
HRESULT hr;
unsigned int i;
- LPD3DBLOB shader, messages;
+ ID3DBlob *shader, *messages;
for(i = 0; i < (sizeof(tests) / sizeof(tests[0])); i++) {
shader = NULL;
@@ -1533,7 +1533,7 @@ static void assembleshader_test(void) {
}
};
HRESULT hr;
- LPD3DBLOB shader, messages;
+ ID3DBlob *shader, *messages;
struct D3DIncludeImpl include;
/* defines test */
--
2.5.5
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