[PATCH 3/8] wined3d: Recognize SM5 vocp register.

Józef Kucia jkucia at codeweavers.com
Fri Jul 15 04:16:18 CDT 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/shader.c          | 4 ++++
 dlls/wined3d/shader_sm4.c      | 3 ++-
 dlls/wined3d/wined3d_private.h | 1 +
 3 files changed, 7 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index d671ad0..6d4155b 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1779,6 +1779,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
             shader_addline(buffer, "vicp");
             break;
 
+        case WINED3DSPR_OUTCONTROLPOINT:
+            shader_addline(buffer, "vocp");
+            break;
+
         case WINED3DSPR_PATCHCONST:
             shader_addline(buffer, "vpc");
             break;
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index c8fdb32..24af95d 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -259,6 +259,7 @@ enum wined3d_sm4_register_type
     WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID = 0x16,
     WINED3D_SM5_RT_FORK_INSTANCE_ID        = 0x17,
     WINED3D_SM5_RT_INPUT_CONTROL_POINT     = 0x19,
+    WINED3D_SM5_RT_OUTPUT_CONTROL_POINT    = 0x1a,
     WINED3D_SM5_RT_PATCH_CONSTANT_DATA     = 0x1b,
     WINED3D_SM5_RT_DOMAIN_LOCATION         = 0x1c,
     WINED3D_SM5_RT_UAV                     = 0x1e,
@@ -877,7 +878,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
     /* WINED3D_SM5_RT_FORK_INSTANCE_ID */        WINED3DSPR_FORKINSTID,
     /* UNKNOWN */                                ~0u,
     /* WINED3D_SM5_RT_INPUT_CONTROL_POINT */     WINED3DSPR_INCONTROLPOINT,
-    /* UNKNOWN */                                ~0u,
+    /* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT */    WINED3DSPR_OUTCONTROLPOINT,
     /* WINED3D_SM5_RT_PATCH_CONSTANT_DATA */     WINED3DSPR_PATCHCONST,
     /* WINED3D_SM5_RT_DOMAIN_LOCATION */         WINED3DSPR_TESSCOORD,
     /* UNKNOWN */                                ~0u,
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 41c127b..b5c10a2 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -385,6 +385,7 @@ enum wined3d_shader_register_type
     WINED3DSPR_OUTPOINTID,
     WINED3DSPR_FORKINSTID,
     WINED3DSPR_INCONTROLPOINT,
+    WINED3DSPR_OUTCONTROLPOINT,
     WINED3DSPR_PATCHCONST,
     WINED3DSPR_TESSCOORD,
     WINED3DSPR_GROUPSHAREDMEM,
-- 
2.7.3




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