[PATCH] winex11: fix destroying of top-level windows

Miklós Máté mtmkls at gmail.com
Mon Jun 20 08:16:35 CDT 2016


Fixes https://bugs.winehq.org/show_bug.cgi?id=40767

Signed-off-by: Miklós Máté <mtmkls at gmail.com>
---
 dlls/winex11.drv/opengl.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
index d89a193..27ddd79 100644
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c
@@ -1314,6 +1314,9 @@ static void free_gl_drawable( struct gl_drawable *gl )
 {
     switch (gl->type)
     {
+    case DC_GL_WINDOW:
+        pglXDestroyWindow( gdi_display, gl->drawable );
+        break;
     case DC_GL_CHILD_WIN:
         pglXDestroyWindow( gdi_display, gl->drawable );
         XDestroyWindow( gdi_display, gl->window );
-- 
2.8.1




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