[PATCH 3/8] d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_surface_GetDesc().

Henri Verbeet hverbeet at codeweavers.com
Tue Mar 1 12:31:44 CST 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d9/surface.c | 8 +++-----
 1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index c3032dc..a0a1f27 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -207,18 +207,16 @@ static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID
 static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
 {
     struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
-    struct wined3d_resource_desc wined3d_desc;
-    struct wined3d_resource *sub_resource;
+    struct wined3d_sub_resource_desc wined3d_desc;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     wined3d_mutex_lock();
-    sub_resource = wined3d_texture_get_sub_resource(surface->wined3d_texture, surface->sub_resource_idx);
-    wined3d_resource_get_desc(sub_resource, &wined3d_desc);
+    wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, surface->sub_resource_idx, &wined3d_desc);
     wined3d_mutex_unlock();
 
     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
-    desc->Type = wined3d_desc.resource_type;
+    desc->Type = D3DRTYPE_SURFACE;
     desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
     desc->Pool = wined3d_desc.pool;
     desc->MultiSampleType = wined3d_desc.multisample_type;
-- 
2.1.4




More information about the wine-patches mailing list