[PATCH resend 2/8] d3d10_1/tests: Port test_create_device() from d3d11.

Józef Kucia jkucia at codeweavers.com
Mon Mar 7 06:57:06 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d10_1/tests/Makefile.in |   2 +-
 dlls/d3d10_1/tests/d3d10_1.c   | 175 +++++++++++++++++++++++++++++++++++++++++
 2 files changed, 176 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d10_1/tests/Makefile.in b/dlls/d3d10_1/tests/Makefile.in
index f6f17bd..256bb40 100644
--- a/dlls/d3d10_1/tests/Makefile.in
+++ b/dlls/d3d10_1/tests/Makefile.in
@@ -1,5 +1,5 @@
 TESTDLL = d3d10_1.dll
-IMPORTS = d3d10_1
+IMPORTS = d3d10_1 user32
 
 C_SRCS = \
 	d3d10_1.c
diff --git a/dlls/d3d10_1/tests/d3d10_1.c b/dlls/d3d10_1/tests/d3d10_1.c
index c145181..f67896e 100644
--- a/dlls/d3d10_1/tests/d3d10_1.c
+++ b/dlls/d3d10_1/tests/d3d10_1.c
@@ -54,6 +54,180 @@ static ID3D10Device1 *create_device(D3D10_FEATURE_LEVEL1 feature_level)
     return NULL;
 }
 
+static void test_create_device(void)
+{
+    D3D10_FEATURE_LEVEL1 feature_level, supported_feature_level;
+    DXGI_SWAP_CHAIN_DESC swapchain_desc, obtained_desc;
+    IDXGISwapChain *swapchain;
+    ID3D10Device1 *device;
+    unsigned int i;
+    ULONG refcount;
+    HWND window;
+    HRESULT hr;
+
+    for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i)
+    {
+        if (SUCCEEDED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+                d3d10_feature_levels[i], D3D10_1_SDK_VERSION, &device)))
+        {
+            supported_feature_level = d3d10_feature_levels[i];
+            break;
+        }
+    }
+
+    if (FAILED(hr))
+    {
+        skip("Failed to create HAL device.\n");
+        return;
+    }
+
+    feature_level = ID3D10Device1_GetFeatureLevel(device);
+    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+            feature_level, supported_feature_level);
+
+    ID3D10Device1_Release(device);
+
+    hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, NULL);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    device = (ID3D10Device1 *)0xdeadbeef;
+    hr = D3D10CreateDevice1(NULL, 0xffffffff, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &device);
+    todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
+    ok(!device, "Got unexpected device pointer %p.\n", device);
+
+    device = (ID3D10Device1 *)0xdeadbeef;
+    hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            0, D3D10_1_SDK_VERSION, &device);
+    ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
+    ok(!device, "Got unexpected device pointer %p.\n", device);
+
+    window = CreateWindowA("static", "d3d10_1_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);
+
+    swapchain_desc.BufferDesc.Width = 800;
+    swapchain_desc.BufferDesc.Height = 600;
+    swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
+    swapchain_desc.BufferDesc.RefreshRate.Denominator = 60;
+    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+    swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
+    swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
+    swapchain_desc.SampleDesc.Count = 1;
+    swapchain_desc.SampleDesc.Quality = 0;
+    swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+    swapchain_desc.BufferCount = 1;
+    swapchain_desc.OutputWindow = window;
+    swapchain_desc.Windowed = TRUE;
+    swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
+    swapchain_desc.Flags = 0;
+
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+
+    memset(&obtained_desc, 0, sizeof(obtained_desc));
+    hr = IDXGISwapChain_GetDesc(swapchain, &obtained_desc);
+    ok(SUCCEEDED(hr), "GetDesc failed %#x.\n", hr);
+    ok(obtained_desc.BufferDesc.Width == swapchain_desc.BufferDesc.Width,
+            "Got unexpected BufferDesc.Width %u.\n", obtained_desc.BufferDesc.Width);
+    ok(obtained_desc.BufferDesc.Height == swapchain_desc.BufferDesc.Height,
+            "Got unexpected BufferDesc.Height %u.\n", obtained_desc.BufferDesc.Height);
+    todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Numerator == swapchain_desc.BufferDesc.RefreshRate.Numerator,
+            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
+            obtained_desc.BufferDesc.RefreshRate.Numerator);
+    todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Denominator == swapchain_desc.BufferDesc.RefreshRate.Denominator,
+            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
+            obtained_desc.BufferDesc.RefreshRate.Denominator);
+    ok(obtained_desc.BufferDesc.Format == swapchain_desc.BufferDesc.Format,
+            "Got unexpected BufferDesc.Format %#x.\n", obtained_desc.BufferDesc.Format);
+    ok(obtained_desc.BufferDesc.ScanlineOrdering == swapchain_desc.BufferDesc.ScanlineOrdering,
+            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", obtained_desc.BufferDesc.ScanlineOrdering);
+    ok(obtained_desc.BufferDesc.Scaling == swapchain_desc.BufferDesc.Scaling,
+            "Got unexpected BufferDesc.Scaling %#x.\n", obtained_desc.BufferDesc.Scaling);
+    ok(obtained_desc.SampleDesc.Count == swapchain_desc.SampleDesc.Count,
+            "Got unexpected SampleDesc.Count %u.\n", obtained_desc.SampleDesc.Count);
+    ok(obtained_desc.SampleDesc.Quality == swapchain_desc.SampleDesc.Quality,
+            "Got unexpected SampleDesc.Quality %u.\n", obtained_desc.SampleDesc.Quality);
+    todo_wine ok(obtained_desc.BufferUsage == swapchain_desc.BufferUsage,
+            "Got unexpected BufferUsage %#x.\n", obtained_desc.BufferUsage);
+    ok(obtained_desc.BufferCount == swapchain_desc.BufferCount,
+            "Got unexpected BufferCount %u.\n", obtained_desc.BufferCount);
+    ok(obtained_desc.OutputWindow == swapchain_desc.OutputWindow,
+            "Got unexpected OutputWindow %p.\n", obtained_desc.OutputWindow);
+    ok(obtained_desc.Windowed == swapchain_desc.Windowed,
+            "Got unexpected Windowed %#x.\n", obtained_desc.Windowed);
+    ok(obtained_desc.SwapEffect == swapchain_desc.SwapEffect,
+            "Got unexpected SwapEffect %#x.\n", obtained_desc.SwapEffect);
+    ok(obtained_desc.Flags == swapchain_desc.Flags,
+            "Got unexpected Flags %#x.\n", obtained_desc.Flags);
+
+    refcount = IDXGISwapChain_Release(swapchain);
+    ok(!refcount, "Swapchain has %u references left.\n", refcount);
+
+    feature_level = ID3D10Device1_GetFeatureLevel(device);
+    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+            feature_level, supported_feature_level);
+
+    refcount = ID3D10Device1_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, &device);
+    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+    refcount = ID3D10Device1_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, NULL);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, NULL);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    swapchain = (IDXGISwapChain *)0xdeadbeef;
+    device = (ID3D10Device1 *)0xdeadbeef;
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            0, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+    ok(!device, "Got unexpected device pointer %p.\n", device);
+
+    swapchain = (IDXGISwapChain *)0xdeadbeef;
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, NULL);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+
+    swapchain_desc.OutputWindow = NULL;
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, &device);
+    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+    refcount = ID3D10Device1_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+
+    swapchain = (IDXGISwapChain *)0xdeadbeef;
+    device = (ID3D10Device1 *)0xdeadbeef;
+    swapchain_desc.OutputWindow = NULL;
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+    todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
+    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+    ok(!device, "Got unexpected device pointer %p.\n", device);
+
+    swapchain = (IDXGISwapChain *)0xdeadbeef;
+    device = (ID3D10Device1 *)0xdeadbeef;
+    swapchain_desc.OutputWindow = window;
+    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_BC5_UNORM;
+    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+    todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
+    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+    ok(!device, "Got unexpected device pointer %p.\n", device);
+
+    DestroyWindow(window);
+}
+
 static void test_device_interfaces(void)
 {
     IDXGIAdapter *dxgi_adapter;
@@ -452,6 +626,7 @@ static void test_create_blend_state(void)
 
 START_TEST(d3d10_1)
 {
+    test_create_device();
     test_device_interfaces();
     test_create_shader_resource_view();
     test_create_blend_state();
-- 
2.4.10




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