[v4] d3dx9: support setting texture through SetValue in effect.
Matteo Bruni
matteo.mystral at gmail.com
Tue Mar 8 12:26:45 CST 2016
2016-03-08 0:33 GMT+01:00 Paul Gofman <gofmanp at gmail.com>:
> Signed-off-by: Paul Gofman <gofmanp at gmail.com>
> ---
> dlls/d3dx9_36/effect.c | 20 ++++++++++++++++++++
> dlls/d3dx9_36/tests/effect.c | 38 ++++++++++++++++++++++++++++++++++++++
> 2 files changed, 58 insertions(+)
>
> diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
> index 4be6e4b..47a7c38 100644
> --- a/dlls/d3dx9_36/effect.c
> +++ b/dlls/d3dx9_36/effect.c
> @@ -1366,6 +1366,26 @@ static HRESULT d3dx9_base_effect_set_value(struct d3dx9_base_effect *base,
> {
> switch (param->type)
> {
> + case D3DXPT_TEXTURE:
> + case D3DXPT_TEXTURE1D:
> + case D3DXPT_TEXTURE2D:
> + case D3DXPT_TEXTURE3D:
> + case D3DXPT_TEXTURECUBE:
> + {
> + unsigned int i;
> +
> + for (i = 0; i < (param->element_count ? param->element_count : 1); ++i)
> + {
> + IUnknown *unk = ((IUnknown **)data)[i];
> + if (unk)
> + IUnknown_AddRef(unk);
> +
> + unk = ((IUnknown **)param->data)[i];
> + if (unk)
> + IUnknown_Release(unk);
> + }
> + }
> + /* fallthrough */
> case D3DXPT_VOID:
> case D3DXPT_BOOL:
> case D3DXPT_INT:
> diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c
> index de7d1e9..a785f4d 100644
> --- a/dlls/d3dx9_36/tests/effect.c
> +++ b/dlls/d3dx9_36/tests/effect.c
> @@ -2389,6 +2389,43 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device)
> }
> }
>
> +static void test_effect_setvalue_object(IDirect3DDevice9 *device)
> +{
> + ID3DXEffect *effect;
> + D3DXHANDLE parameter;
> + IDirect3DTexture9 *texture;
> + IDirect3DTexture9 *texture_set;
> + HRESULT hr;
> + ULONG count;
> +
> + hr = D3DXCreateEffect(device, test_effect_parameter_value_blob_object,
> + sizeof(test_effect_parameter_value_blob_object), NULL, NULL, 0, NULL, &effect, NULL);
> + ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
> +
> + parameter = effect->lpVtbl->GetParameterByName(effect, NULL, "tex");
> + ok(parameter != NULL, "GetParameterByName failed, got %p\n", parameter);
> +
> + texture = NULL;
> + hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture);
> + ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
> + hr = effect->lpVtbl->SetValue(effect, parameter, &texture, sizeof(texture));
> + ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
> + texture_set = NULL;
> + hr = effect->lpVtbl->GetValue(effect, parameter, &texture_set, sizeof(texture_set));
> + ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
> + ok(texture == texture_set, "Texture does not match.\n");
> +
> + count = IDirect3DTexture9_Release(texture_set);
> + ok(count == 2, "Got reference count %u, expected 2.\n", count);
> + texture_set = NULL;
> + hr = effect->lpVtbl->SetValue(effect, parameter, &texture_set, sizeof(texture_set));
> + ok(hr == D3D_OK, "Got result %#x, expected 0 (D3D_OK).\n", hr);
> + count = IDirect3DTexture9_Release(texture);
> + ok(!count, "Got reference count %u, expected 0.\n", count);
> +
> + effect->lpVtbl->Release(effect);
> +}
> +
> /*
> * fxc.exe /Tfx_2_0
> */
> @@ -3008,6 +3045,7 @@ START_TEST(effect)
> test_create_effect_and_pool(device);
> test_create_effect_compiler();
> test_effect_parameter_value(device);
> + test_effect_setvalue_object(device);
> test_effect_variable_names(device);
> test_effect_compilation_errors(device);
> test_effect_states(device);
> --
> 2.5.0
> Changed sizeof(IDirect3DTexture9 **) to sizeof(texture) and sizeof(texture_set).
The changelog is usually put at the top, between the "---" and the
diff stat. In any case this is
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
More information about the wine-patches
mailing list