[PATCH resend 2/6] d3d11: Implement device_GetFeatureLevel().

Matteo Bruni mbruni at codeweavers.com
Wed Mar 9 16:19:20 CST 2016


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
The d3d device is still hardwired to D3D_FEATURE_LEVEL_10_0 so now the
feature level check fails (thus, adding a couple of todo_wine).

 dlls/d3d10_1/tests/d3d10_1.c |  4 ++--
 dlls/d3d11/d3d11_main.c      |  4 ++++
 dlls/d3d11/d3d11_private.h   |  2 ++
 dlls/d3d11/device.c          | 12 ++++++++----
 4 files changed, 16 insertions(+), 6 deletions(-)

diff --git a/dlls/d3d10_1/tests/d3d10_1.c b/dlls/d3d10_1/tests/d3d10_1.c
index f67896e..7eba447 100644
--- a/dlls/d3d10_1/tests/d3d10_1.c
+++ b/dlls/d3d10_1/tests/d3d10_1.c
@@ -82,7 +82,7 @@ static void test_create_device(void)
     }
 
     feature_level = ID3D10Device1_GetFeatureLevel(device);
-    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+    todo_wine ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
             feature_level, supported_feature_level);
 
     ID3D10Device1_Release(device);
@@ -165,7 +165,7 @@ static void test_create_device(void)
     ok(!refcount, "Swapchain has %u references left.\n", refcount);
 
     feature_level = ID3D10Device1_GetFeatureLevel(device);
-    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+    todo_wine ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
             feature_level, supported_feature_level);
 
     refcount = ID3D10Device1_Release(device);
diff --git a/dlls/d3d11/d3d11_main.c b/dlls/d3d11/d3d11_main.c
index afc161f..e3ef209 100644
--- a/dlls/d3d11/d3d11_main.c
+++ b/dlls/d3d11/d3d11_main.c
@@ -104,6 +104,8 @@ static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_ba
 static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *device,
         D3D_FEATURE_LEVEL feature_level)
 {
+    struct d3d_device *d3d_device = device;
+
     TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
 
     if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
@@ -111,6 +113,8 @@ static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *d
         WARN("Unknown layer id %#x.\n", id);
         return;
     }
+
+    d3d_device->feature_level = feature_level;
 }
 
 HRESULT WINAPI D3D11CoreRegisterLayers(void)
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index a501a13..072afb4 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -394,6 +394,8 @@ struct d3d_device
     IUnknown *outer_unk;
     LONG refcount;
 
+    D3D_FEATURE_LEVEL feature_level;
+
     struct d3d11_immediate_context immediate_context;
 
     struct wined3d_device_parent device_parent;
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 8b7d2f8..6ec154f 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -2536,9 +2536,11 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_SetPrivateDataInterface(ID3D11Devi
 
 static D3D_FEATURE_LEVEL STDMETHODCALLTYPE d3d11_device_GetFeatureLevel(ID3D11Device *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    struct d3d_device *device = impl_from_ID3D11Device(iface);
+
+    TRACE("iface %p.\n", iface);
 
-    return D3D_FEATURE_LEVEL_10_0;
+    return device->feature_level;
 }
 
 static UINT STDMETHODCALLTYPE d3d11_device_GetCreationFlags(ID3D11Device *iface)
@@ -4557,9 +4559,11 @@ static void STDMETHODCALLTYPE d3d10_device_GetTextFilterSize(ID3D10Device1 *ifac
 
 static D3D10_FEATURE_LEVEL1 STDMETHODCALLTYPE d3d10_device_GetFeatureLevel(ID3D10Device1 *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    struct d3d_device *device = impl_from_ID3D10Device(iface);
+
+    TRACE("iface %p.\n", iface);
 
-    return D3D10_FEATURE_LEVEL_10_1;
+    return device->feature_level;
 }
 
 static const struct ID3D10Device1Vtbl d3d10_device1_vtbl =
-- 
2.4.10




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