[PATCH 5/6] d3d11/tests: Drop redundant feature level check.

Józef Kucia jkucia at codeweavers.com
Thu Mar 10 00:41:50 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 7 -------
 1 file changed, 7 deletions(-)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 9d6add5..71b4794 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -3817,13 +3817,6 @@ static void test_multiple_render_targets(void)
         return;
     }
 
-    if (ID3D11Device_GetFeatureLevel(device) < D3D_FEATURE_LEVEL_9_3)
-    {
-        skip("Feature level 9_3 or higher is required.\n");
-        ID3D11Device_Release(device);
-        return;
-    }
-
     hr = ID3D11Device_CreateInputLayout(device, layout_desc, sizeof(layout_desc) / sizeof(*layout_desc),
             vs_code, sizeof(vs_code), &input_layout);
     ok(SUCCEEDED(hr), "Failed to create input layout, hr %#x.\n", hr);
-- 
2.4.10




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