[PATCH 2/8] wined3d: Get resource info from the texture in surface_create_dib_section().
Henri Verbeet
hverbeet at codeweavers.com
Mon Mar 14 11:02:12 CDT 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/surface.c | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index a19098f..090bbb1 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -351,8 +351,9 @@ static void get_color_masks(const struct wined3d_format *format, DWORD *masks)
HRESULT surface_create_dib_section(struct wined3d_surface *surface)
{
- const struct wined3d_format *format = surface->resource.format;
- unsigned int format_flags = surface->container->resource.format_flags;
+ struct wined3d_texture *texture = surface->container;
+ const struct wined3d_format *format = texture->resource.format;
+ unsigned int format_flags = texture->resource.format_flags;
unsigned int row_pitch, slice_pitch;
BITMAPINFO *b_info;
DWORD *masks;
@@ -388,7 +389,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
return E_OUTOFMEMORY;
b_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- wined3d_texture_get_pitch(surface->container, surface->texture_level, &row_pitch, &slice_pitch);
+ wined3d_texture_get_pitch(texture, surface->texture_level, &row_pitch, &slice_pitch);
b_info->bmiHeader.biWidth = row_pitch / format->byte_count;
b_info->bmiHeader.biHeight = 0 - surface->resource.height;
b_info->bmiHeader.biSizeImage = slice_pitch;
@@ -402,7 +403,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
/* Get the bit masks */
masks = (DWORD *)b_info->bmiColors;
- switch (surface->resource.format->id)
+ switch (format->id)
{
case WINED3DFMT_B8G8R8_UNORM:
b_info->bmiHeader.biCompression = BI_RGB;
--
2.1.4
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