[PATCH 5/6] wined3d: Recognize SM5 deriv_rty_fine opcode.

Józef Kucia jkucia at codeweavers.com
Thu Mar 17 05:47:14 CDT 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index f14caaa..189a516 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5256,6 +5256,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_DSX_FINE                      */ NULL,
     /* WINED3DSIH_DSY                           */ shader_hw_dsy,
     /* WINED3DSIH_DSY_COARSE                    */ NULL,
+    /* WINED3DSIH_DSY_FINE                      */ NULL,
     /* WINED3DSIH_ELSE                          */ shader_hw_else,
     /* WINED3DSIH_EMIT                          */ NULL,
     /* WINED3DSIH_ENDIF                         */ shader_hw_endif,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index e0a6a23..d9be657 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8119,6 +8119,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_DSX_FINE                      */ NULL,
     /* WINED3DSIH_DSY                           */ shader_glsl_map2gl,
     /* WINED3DSIH_DSY_COARSE                    */ NULL,
+    /* WINED3DSIH_DSY_FINE                      */ NULL,
     /* WINED3DSIH_ELSE                          */ shader_glsl_else,
     /* WINED3DSIH_EMIT                          */ shader_glsl_emit,
     /* WINED3DSIH_ENDIF                         */ shader_glsl_end,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index eb57171..59103b6 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -84,6 +84,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_DSX_FINE                      */ "deriv_rtx_fine",
     /* WINED3DSIH_DSY                           */ "dsy",
     /* WINED3DSIH_DSY_COARSE                    */ "deriv_rty_coarse",
+    /* WINED3DSIH_DSY_FINE                      */ "deriv_rty_fine",
     /* WINED3DSIH_ELSE                          */ "else",
     /* WINED3DSIH_EMIT                          */ "emit",
     /* WINED3DSIH_ENDIF                         */ "endif",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 5f12c55..86c5b1b 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -186,6 +186,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_DERIV_RTX_COARSE     = 0x7a,
     WINED3D_SM5_OP_DERIV_RTX_FINE       = 0x7b,
     WINED3D_SM5_OP_DERIV_RTY_COARSE     = 0x7c,
+    WINED3D_SM5_OP_DERIV_RTY_FINE       = 0x7d,
     WINED3D_SM5_OP_LD_STRUCTURED        = 0xa7,
 };
 
@@ -391,6 +392,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_DERIV_RTX_COARSE,       WINED3DSIH_DSX_COARSE,                    "F",    "F"},
     {WINED3D_SM5_OP_DERIV_RTX_FINE,         WINED3DSIH_DSX_FINE,                      "F",    "F"},
     {WINED3D_SM5_OP_DERIV_RTY_COARSE,       WINED3DSIH_DSY_COARSE,                    "F",    "F"},
+    {WINED3D_SM5_OP_DERIV_RTY_FINE,         WINED3DSIH_DSY_FINE,                      "F",    "F"},
     {WINED3D_SM5_OP_LD_STRUCTURED,          WINED3DSIH_LD_STRUCTURED,                 "U",    "UUR"},
 };
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 30254ab..34ea6cd 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -536,6 +536,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_DSX_FINE,
     WINED3DSIH_DSY,
     WINED3DSIH_DSY_COARSE,
+    WINED3DSIH_DSY_FINE,
     WINED3DSIH_ELSE,
     WINED3DSIH_EMIT,
     WINED3DSIH_ENDIF,
-- 
2.4.10




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