d3d9/tests: Fix a typo in skip() message

Andrey Gusev andrey.goosev at gmail.com
Sun May 1 03:53:29 CDT 2016


-------------- next part --------------
From d82193fd2d32432af8e00647d4bd8b6cd3ed75a2 Mon Sep 17 00:00:00 2001
Message-Id: <d82193fd2d32432af8e00647d4bd8b6cd3ed75a2.1462091374.git.andrey.goosev at gmail.com>
From: Andrey Gusev <andrey.goosev at gmail.com>
Date: Sun, 1 May 2016 11:21:05 +0300
Subject: [PATCH] d3d9/tests: Fix a typo in skip() message

Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
 dlls/d3d9/tests/visual.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index c337c6c..d8c83a3 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -11751,7 +11751,7 @@ static void stream_test(void)
     hr = IDirect3DDevice9_CreateVertexShader(device, shader_code, &shader);
     ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateVertexShader failed hr=%08x\n", hr);
     if(!shader) {
-        skip("Failed to create a vetex shader\n");
+        skip("Failed to create a vertex shader\n");
         goto out;
     }
 
-- 
2.5.5



More information about the wine-patches mailing list