[PATCH] wined3d: Add missing WINED3DUSAGE flags to debug_d3dusage

Alistair Leslie-Hughes leslie_alistair at hotmail.com
Wed May 11 01:15:36 CDT 2016


Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
---
 dlls/wined3d/utils.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index e2e3ec9..69c5b3b 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3572,9 +3572,23 @@ const char *debug_d3dusage(DWORD usage)
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_LEGACYBUMPMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_FILTER);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBREAD);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBWRITE);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_VERTEXTEXTURE);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_WRAPANDMIP);
 #undef WINED3DUSAGE_TO_STR
     if (usage) FIXME("Unrecognized usage flag(s) %#x\n", usage);
 
-- 
2.8.1




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